public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage details the `PlayAudio` class, which is part of the `Google.Cloud.Dialogflow.Cx.V3` namespace and is designed to specify an audio clip to be played by a client as part of a response."],["The `PlayAudio` class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, allowing for complex interactions and manipulations of audio within the Dialogflow framework."],["The class includes two constructors, one default and another that accepts a `ResponseMessage.Types.PlayAudio` object, which supports copying and creating instances of `PlayAudio`."],["The `PlayAudio` class has properties for `AllowPlaybackInterruption`, to determine if user speech can interrupt the audio clip, and `AudioUri`, to define the location of the audio clip to be played."],["The page provides a list of available versions for `PlayAudio`, ranging from the latest version `2.23.0` down to the initial version `1.0.0`, allowing you to view previous versions of the class."]]],[]]