public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `ResponseMessage.Types.PlayAudio` class within the Dialogflow v3 API, specifically for the .NET environment."],["The content lists various versions of the `ResponseMessage.Types.PlayAudio` class, ranging from version 1.0.0 up to the latest version, 2.23.0, for the Dialogflow v3 API, with all the version history being displayed."],["The `PlayAudio` class is designed to specify an audio clip that a client can play as part of a response in the Dialogflow interaction."],["The `PlayAudio` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, to provide functionality for message handling, equality comparison, deep cloning, and buffer management."],["Key properties of the `PlayAudio` class include `AllowPlaybackInterruption` which lets you set whether the playback can be interrupted by the end user's speech, and `AudioUri` which contains the URI of the audio clip to be played."]]],[]]