public sealed class NormalizedVertex : IMessage<NormalizedVertex>, IEquatable<NormalizedVertex>, IDeepCloneable<NormalizedVertex>, IBufferMessage, IMessage
Reference documentation and code samples for the Google AutoML v1 API class NormalizedVertex.
A vertex represents a 2D point in the image.
The normalized vertex coordinates are between 0 to 1 fractions relative to
the original plane (image, video). E.g. if the plane (e.g. whole image) would
have size 10 x 20 then a point with normalized coordinates (0.1, 0.3) would
be at the position (1, 6) on that plane.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference information for the `NormalizedVertex` class within the Google AutoML v1 API, with version 3.4.0 being the latest available."],["The `NormalizedVertex` class represents a 2D point in an image or video, with normalized coordinates ranging from 0 to 1."],["It inherits from `Object` and implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class has two key properties, `X` and `Y`, which represent the horizontal and vertical coordinates of the vertex, respectively."],["The documentation includes details on available versions, constructors, properties, inherited members, namespace, and the assembly it belongs to."]]],[]]