public sealed class NormalizedVertex : IMessage<NormalizedVertex>, IEquatable<NormalizedVertex>, IDeepCloneable<NormalizedVertex>, IBufferMessage, IMessage
A vertex represents a 2D point in the image.
The normalized vertex coordinates are between 0 to 1 fractions relative to
the original plane (image, video). E.g. if the plane (e.g. whole image) would
have size 10 x 20 then a point with normalized coordinates (0.1, 0.3) would
be at the position (1, 6) on that plane.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["`NormalizedVertex` represents a 2D point in an image, with coordinates normalized between 0 and 1 relative to the original plane's dimensions."],["The class `NormalizedVertex` implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, for use within the Google Protobuf ecosystem."],["`NormalizedVertex` inherits from `Object` and includes properties `X` and `Y` to represent the horizontal and vertical coordinates of the normalized vertex, respectively, both being of type `Single`."],["The latest version available is 3.4.0, but the current context of the content is on version 2.2.0."]]],[]]