public sealed class NormalizedVertex : IMessage<NormalizedVertex>, IEquatable<NormalizedVertex>, IDeepCloneable<NormalizedVertex>, IBufferMessage, IMessage
A vertex represents a 2D point in the image.
The normalized vertex coordinates are between 0 to 1 fractions relative to
the original plane (image, video). E.g. if the plane (e.g. whole image) would
have size 10 x 20 then a point with normalized coordinates (0.1, 0.3) would
be at the position (1, 6) on that plane.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page documents the `NormalizedVertex` class within the `Google.Cloud.AutoML.V1` namespace, representing a 2D point in an image or video."],["`NormalizedVertex` uses normalized coordinates (0 to 1) to define a point's position relative to the original image or video plane."],["The class provides two constructors: a default constructor and one that copies another `NormalizedVertex` instance."],["The `NormalizedVertex` class has two properties, `X` and `Y`, both of type `float`, representing the horizontal and vertical coordinates of the point, respectively."],["The latest version of this library is `3.4.0` but the content shown is for version `2.6.0`, with various other previous versions available as well."]]],[]]