public sealed class NormalizedVertex : IMessage<NormalizedVertex>, IEquatable<NormalizedVertex>, IDeepCloneable<NormalizedVertex>, IBufferMessage, IMessage
A vertex represents a 2D point in the image.
The normalized vertex coordinates are between 0 to 1 fractions relative to
the original plane (image, video). E.g. if the plane (e.g. whole image) would
have size 10 x 20 then a point with normalized coordinates (0.1, 0.3) would
be at the position (1, 6) on that plane.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page details the `NormalizedVertex` class, which represents a 2D point in an image using coordinates normalized between 0 and 1."],["The `NormalizedVertex` class is part of the `Google.Cloud.AutoML.V1` namespace, found in the `Google.Cloud.AutoML.V1.dll` assembly."],["The class provides properties `X` and `Y` to define the horizontal and vertical coordinates, both of which are of type `Single` (float)."],["`NormalizedVertex` inherits from `Object` and implements interfaces such as `IMessage\u003cNormalizedVertex\u003e`, `IEquatable\u003cNormalizedVertex\u003e`, `IDeepCloneable\u003cNormalizedVertex\u003e`, `IBufferMessage`, and `IMessage`."],["This page provides documentation for versions ranging from 2.2.0 to the latest 3.4.0, with 2.4.0, the current active version, being the main subject of this page."]]],[]]