public sealed class NormalizedVertex : IMessage<NormalizedVertex>, IEquatable<NormalizedVertex>, IDeepCloneable<NormalizedVertex>, IBufferMessage, IMessage
A vertex represents a 2D point in the image.
The normalized vertex coordinates are between 0 to 1 fractions relative to
the original plane (image, video). E.g. if the plane (e.g. whole image) would
have size 10 x 20 then a point with normalized coordinates (0.1, 0.3) would
be at the position (1, 6) on that plane.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage details the `NormalizedVertex` class, which represents a 2D point within an image or video, using coordinates normalized between 0 and 1."],["The latest version of `NormalizedVertex` is found in version 3.4.0, while the current context refers to version 2.5.0 of the class within the `Google.Cloud.AutoML.V1` namespace."],["The `NormalizedVertex` class implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes two constructors: a default `NormalizedVertex()` and a copy constructor `NormalizedVertex(NormalizedVertex other)`."],["`NormalizedVertex` has two properties, `X` and `Y`, which represent the horizontal and vertical coordinates of the vertex, both of which are of type `Single`."]]],[]]