In some cases, you may need to override the default endpoint used by the client library. Use the EndpointOption when initializing the client library to change this default.
For example, this will override the default endpoint for gameservices_v1::GameServerClustersServiceClient:
// This configuration is common with Private Google Access:
// https://cloud.google.com/vpc/docs/private-google-access
auto options = google::cloud::Options{}.set<google::cloud::EndpointOption>(
"private.googleapis.com");
auto client = google::cloud::gameservices_v1::GameServerClustersServiceClient(
google::cloud::gameservices_v1::MakeGameServerClustersServiceConnection(
options));
Follow these links to find examples for other *Client classes:
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-05 UTC."],[[["The document describes how to override the default endpoint for Google Cloud Game Services client libraries."],["Use the `EndpointOption` when initializing a client library to change the default endpoint."],["The example code shows how to override the default endpoint for `gameservices_v1::GameServerClustersServiceClient` to \"private.googleapis.com\"."],["Links are provided to examples for other `*Client` classes, including `GameServerConfigsServiceClient`, `GameServerDeploymentsServiceClient`, and `RealmsServiceClient`."]]],[]]