This interface defines virtual methods for each of the user-facing overload sets in GameServerConfigsServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type GameServerConfigsServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-05 UTC."],[[["This webpage details the `GameServerConfigsServiceConnection` object, which is integral for interacting with `GameServerConfigsServiceClient`."],["The `GameServerConfigsServiceConnection` interface allows for the injection of custom behavior, especially useful for writing tests with `GameServerConfigsServiceClient` objects."],["Users can create a tangible `GameServerConfigsServiceConnection` instance using `MakeGameServerConfigsServiceConnection()`."],["The webpage outlines virtual methods, such as `ListGameServerConfigs`, `GetGameServerConfig`, `CreateGameServerConfig`, and `DeleteGameServerConfig`, that are available through this interface."],["Mocking capabilities are available through `gameservices_v1_mocks::MockGameServerConfigsServiceConnection`."]]],[]]