This interface defines virtual methods for each of the user-facing overload sets in GameServerConfigsServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type GameServerConfigsServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eGameServerConfigsServiceConnection\u003c/code\u003e object, which is integral for interacting with \u003ccode\u003eGameServerConfigsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerConfigsServiceConnection\u003c/code\u003e interface allows for the injection of custom behavior, especially useful for writing tests with \u003ccode\u003eGameServerConfigsServiceClient\u003c/code\u003e objects.\u003c/p\u003e\n"],["\u003cp\u003eUsers can create a tangible \u003ccode\u003eGameServerConfigsServiceConnection\u003c/code\u003e instance using \u003ccode\u003eMakeGameServerConfigsServiceConnection()\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe webpage outlines virtual methods, such as \u003ccode\u003eListGameServerConfigs\u003c/code\u003e, \u003ccode\u003eGetGameServerConfig\u003c/code\u003e, \u003ccode\u003eCreateGameServerConfig\u003c/code\u003e, and \u003ccode\u003eDeleteGameServerConfig\u003c/code\u003e, that are available through this interface.\u003c/p\u003e\n"],["\u003cp\u003eMocking capabilities are available through \u003ccode\u003egameservices_v1_mocks::MockGameServerConfigsServiceConnection\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]