public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud reCAPTCHA Enterprise v1 API class ScoreDistribution.
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage provides documentation for the `ScoreDistribution` class within the Google Cloud reCAPTCHA Enterprise v1 API, specifically focusing on version 2.2.0."],["The `ScoreDistribution` class, inheriting from `Object`, implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The primary functionality of the `ScoreDistribution` class involves managing score buckets through the `ScoreBuckets` property, which is a map field representing score values multiplied by 100."],["The documentation includes a list of past versions of the `ScoreDistribution` class, starting from version 2.17.0 (latest) to 1.2.0, with corresponding links."],["Two constructors for the `ScoreDistribution` class are detailed: a default constructor `ScoreDistribution()` and an overload `ScoreDistribution(ScoreDistribution other)`, for use when creating instances."]]],[]]