public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage details the `ScoreDistribution` class within the `Google.Cloud.RecaptchaEnterprise.V1` namespace, presenting a list of versions from 2.17.0 (latest) down to 1.2.0."],["The `ScoreDistribution` class is a sealed class that implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from `Object`."],["The class has two constructors: a default constructor and one that accepts another `ScoreDistribution` object as a parameter."],["The main property of the class is `ScoreBuckets`, which is a `MapField` containing integer keys representing score values (multiplied by 100) and long values, indicating the number of scores within a given score range."],["The `ScoreDistribution` class is found in the `Google.Cloud.RecaptchaEnterprise.V1.dll` assembly."]]],[]]