public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["The latest version of the `ScoreDistribution` class within the `Google.Cloud.RecaptchaEnterprise.V1` namespace is version 2.17.0, with many previous versions also available, ranging from 2.16.0 down to 1.2.0."],["The `ScoreDistribution` class is used to represent the distribution of scores and is implemented with a series of interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`ScoreDistribution` objects can be created using a default constructor or a copy constructor that accepts another `ScoreDistribution` object as a parameter."],["The `ScoreBuckets` property within `ScoreDistribution` is a map where keys are score values multiplied by 100, representing discrete scores between 0 and 1, with the maximum number of buckets typically being on the order of a few dozen."]]],[]]