public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud reCAPTCHA Enterprise v1 API class ScoreDistribution.
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage provides reference documentation for the `ScoreDistribution` class within the Google Cloud reCAPTCHA Enterprise v1 API for .NET."],["The latest version of the API is 2.17.0, but this specific page focuses on version 2.14.0 of the `ScoreDistribution` class and provides a list of previous versions."],["The `ScoreDistribution` class, which inherits from `object` and implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, represents the distribution of scores."],["The class contains a property called `ScoreBuckets`, which is a `MapField` used to represent score distributions with integer keys and long values."],["The page also outlines inherited members from the `object` class such as `GetHashCode`, `GetType`, and `ToString` as well as the constructors available to instantiate `ScoreDistribution` objects."]]],[]]