public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud reCAPTCHA Enterprise v1 API class ScoreDistribution.
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage provides reference documentation for the `ScoreDistribution` class within the Google Cloud reCAPTCHA Enterprise v1 API for .NET."],["The latest version of the API documented here is 2.17.0, with links provided to documentation for versions ranging from 2.17.0 down to 1.2.0."],["The `ScoreDistribution` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, allowing for message manipulation and comparison."],["The class contains a `ScoreBuckets` property, which is a `MapField` that stores score distributions as key-value pairs, with the score multiplied by 100 as the key and a `long` representing the number of occurrences."],["The `ScoreDistribution` class can be constructed either empty, using the default constructor, or from another instance of the `ScoreDistribution` class, using the second constructor."]]],[]]