public sealed class Overlay.Types.AnimationStatic : IMessage<Overlay.Types.AnimationStatic>, IEquatable<Overlay.Types.AnimationStatic>, IDeepCloneable<Overlay.Types.AnimationStatic>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationStatic.
public Overlay.Types.NormalizedCoordinate Xy { get; set; }
Normalized coordinates based on output video resolution. Valid
values: 0.0–1.0. xy is the upper-left coordinate of the overlay
object. For example, use the x and y coordinates {0,0} to position the
top-left corner of the overlay animation in the top-left corner of the
output video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides reference documentation for the `Overlay.Types.AnimationStatic` class within the Google Cloud Video Transcoder v1 API, which is used to define static overlay objects in video transcoding."],["The latest version documented is 2.9.0, with past versions available back to 1.0.0."],["`Overlay.Types.AnimationStatic` inherits from the `object` class and implements `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, allowing for object creation, comparison, and deep cloning."],["The class provides properties such as `StartTimeOffset`, which determines when the overlay appears, and `Xy`, which defines the overlay's position on the output video using normalized coordinates."],["Two constructors are available: one default constructor `AnimationStatic()` and another `AnimationStatic(Overlay.Types.AnimationStatic other)` to copy from another AnimationStatic object."]]],[]]