public sealed class Overlay.Types.AnimationStatic : IMessage<Overlay.Types.AnimationStatic>, IEquatable<Overlay.Types.AnimationStatic>, IDeepCloneable<Overlay.Types.AnimationStatic>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationStatic.
public Overlay.Types.NormalizedCoordinate Xy { get; set; }
Normalized coordinates based on output video resolution. Valid
values: 0.0–1.0. xy is the upper-left coordinate of the overlay
object. For example, use the x and y coordinates {0,0} to position the
top-left corner of the overlay animation in the top-left corner of the
output video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation page covers the `Overlay.Types.AnimationStatic` class within the Google Cloud Video Transcoder V1 API, specifically for .NET."],["The `AnimationStatic` class is used to define and control a static overlay object in video transcoding, allowing specification of its display."],["The class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing functionality for message handling, equality comparison, deep cloning, and buffer manipulation."],["Key properties include `StartTimeOffset`, which sets the time to start displaying the overlay, and `Xy`, which determines the normalized coordinates for the overlay's position on the video."],["This documentation covers several different versions of the API with the latest version being 2.9.0, and the current version being 2.4.0."]]],[]]