public sealed class Overlay.Types.AnimationEnd : IMessage<Overlay.Types.AnimationEnd>, IEquatable<Overlay.Types.AnimationEnd>, IDeepCloneable<Overlay.Types.AnimationEnd>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationEnd.
End previous overlay animation from the video. Without AnimationEnd, the
overlay object will keep the state of previous animation until the end of
the video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `Overlay.Types.AnimationEnd` class within the Google Cloud Transcoder v1 API, specifically for .NET."],["`AnimationEnd` is used to terminate a video overlay animation, preventing it from continuing indefinitely until the video's end."],["The class implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, inheriting from `object`."],["It offers constructors for creating a new `AnimationEnd` instance or copying from an existing one, with all versions of this code provided from 1.0.0 up to 2.9.0."],["The `StartTimeOffset` property allows users to set the time when the overlay animation should end, with a default value of 0 seconds, and it's of type `Duration`."]]],[]]