public sealed class AnimationStatic : IMessage<Overlay.Types.AnimationStatic>, IEquatable<Overlay.Types.AnimationStatic>, IDeepCloneable<Overlay.Types.AnimationStatic>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationStatic.
public Overlay.Types.NormalizedCoordinate Xy { get; set; }
Normalized coordinates based on output video resolution. Valid
values: 0.0–1.0. xy is the upper-left coordinate of the overlay
object. For example, use the x and y coordinates {0,0} to position the
top-left corner of the overlay animation in the top-left corner of the
output video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation page covers the `Overlay.Types.AnimationStatic` class within the Google Cloud Video Transcoder V1 API, specifically for .NET development."],["The `AnimationStatic` class is used to display a static overlay object within a video, and it implements multiple interfaces like `IMessage`, `IEquatable`, and `IDeepCloneable`."],["There are two constructors for `AnimationStatic`: a default constructor and one that takes another `Overlay.Types.AnimationStatic` object as a parameter."],["Key properties of `AnimationStatic` include `StartTimeOffset`, which determines when the overlay appears, and `Xy`, which defines the overlay's normalized position on the video."],["This documentation covers the various versions of this class, from 1.0.0 to 2.9.0, with the latest being easily accessible from the listed versions."]]],[]]