public sealed class AnimationEnd : IMessage<Overlay.Types.AnimationEnd>, IEquatable<Overlay.Types.AnimationEnd>, IDeepCloneable<Overlay.Types.AnimationEnd>, IBufferMessage, IMessage
End previous overlay animation from the video. Without AnimationEnd, the
overlay object will keep the state of previous animation until the end of
the video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `AnimationEnd` class, part of Google Cloud Video Transcoder V1, is used to signal the end of an overlay animation within a video."],["Without `AnimationEnd`, an overlay object retains its previous animation state until the video's conclusion."],["This class implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enabling various functionalities related to message handling, comparison, and cloning."],["The `AnimationEnd` class features a `StartTimeOffset` property, allowing users to define the specific time in seconds when the overlay should end, with the default set to 0."],["The documentation provides a version history of the AnimationEnd class, with 2.9.0 being the latest version."]]],[]]