public sealed class AnimationEnd : IMessage<Overlay.Types.AnimationEnd>, IEquatable<Overlay.Types.AnimationEnd>, IDeepCloneable<Overlay.Types.AnimationEnd>, IBufferMessage, IMessage
End previous overlay animation from the video. Without AnimationEnd, the
overlay object will keep the state of previous animation until the end of
the video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `AnimationEnd` class is used to end a video overlay animation, ensuring the overlay object does not persist indefinitely."],["The latest version of `AnimationEnd` is 2.9.0, and previous versions are available for reference, ranging back to 1.0.0."],["`AnimationEnd` inherits from `Object` and implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `StartTimeOffset` property, of type `Duration`, specifies the time in seconds at which the overlay animation should end, defaulting to 0 if not set."],["There are two constructors available, one that takes no arguments, and one that takes another `Overlay.Types.AnimationEnd` object."]]],[]]