The natural language speech audio to be processed.
A single request can contain up to 2 minutes of speech audio data.
The [transcribed
text][google.cloud.dialogflow.cx.v3.QueryResult.transcript] cannot contain
more than 256 bytes.
For non-streaming audio detect intent, both config and audio must be
provided.
For streaming audio detect intent, config must be provided in
the first request and audio must be provided in all following requests.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-09 UTC."],[[["This webpage provides documentation for the `AudioInput` class within the Google Cloud Dialogflow CX v3 API for .NET, with the current version being 2.21.0, and the latest being 2.23.0."],["The `AudioInput` class is designed to represent natural speech audio intended for processing by the Dialogflow CX API, allowing up to 2 minutes of audio data per request."],["The `AudioInput` class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from `object`."],["Key properties of the `AudioInput` class include `Audio` (a `ByteString` representing the audio data) and `Config` (an `InputAudioConfig` that specifies how to process the audio)."],["This `AudioInput` class is in the `Google.Cloud.Dialogflow.Cx.V3` namespace, and the reference page also includes information about the constructors for creating `AudioInput` objects."]]],[]]