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Class AudioInput (1.0.0)
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Version 1.0.0 keyboard_arrow_down
public sealed class AudioInput : IMessage<AudioInput>, IEquatable<AudioInput>, IDeepCloneable<AudioInput>, IBufferMessage, IMessage
Represents the natural speech audio to be processed.
Inheritance
System.Object >
AudioInput
Implements
Google.Protobuf.IMessage <AudioInput >,
System.IEquatable <AudioInput >,
Google.Protobuf.IDeepCloneable <AudioInput >,
Google.Protobuf.IBufferMessage ,
Google.Protobuf.IMessage
Inherited Members
System.Object.ToString()
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace
Google.Cloud.Dialogflow.Cx.V3
Assembly
Google.Cloud.Dialogflow.Cx.V3.dll
Constructors
public AudioInput(AudioInput other)
Properties
public ByteString Audio { get; set; }
The natural language speech audio to be processed.
A single request can contain up to 1 minute of speech audio data.
The [transcribed text][google.cloud.dialogflow.cx.v3.QueryResult.transcript] cannot contain more than 256
bytes.
For non-streaming audio detect intent, both config
and audio
must be
provided.
For streaming audio detect intent, config
must be provided in
the first request and audio
must be provided in all following requests.
Property Value Type Description Google.Protobuf.ByteString
public InputAudioConfig Config { get; set; }
Required. Instructs the speech recognizer how to process the speech audio.
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Last updated 2024-09-19 UTC.
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"id": "otherDown",
"label":"Other"
}]
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}]
Need to tell us more?
{"lastModified": "Last updated 2024-09-19 UTC."}
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-19 UTC."]]