The natural language speech audio to be processed.
A single request can contain up to 1 minute of speech audio data.
The [transcribed text][google.cloud.dialogflow.cx.v3.QueryResult.transcript] cannot contain more than 256
bytes.
For non-streaming audio detect intent, both config and audio must be
provided.
For streaming audio detect intent, config must be provided in
the first request and audio must be provided in all following requests.
Property Value
Type
Description
Google.Protobuf.ByteString
Config
public InputAudioConfig Config { get; set; }
Required. Instructs the speech recognizer how to process the speech audio.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The provided content outlines the different versions of the `AudioInput` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, ranging from version 1.0.0 to the latest 2.23.0."],["`AudioInput` class is designed to represent natural speech audio intended for processing, and can be found in the assembly `Google.Cloud.Dialogflow.Cx.V3.dll`."],["The class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, `IBufferMessage`, and `IMessage` from the `Google.Protobuf` namespace."],["The `AudioInput` class contains two primary properties, `Audio` and `Config`, which manage the speech audio content and its processing instructions respectively."],["There are two constructors available, allowing for both a default instance and one initialized with an existing `AudioInput` object."]]],[]]