The natural language speech audio to be processed.
A single request can contain up to 1 minute of speech audio data.
The [transcribed text][google.cloud.dialogflow.cx.v3.QueryResult.transcript] cannot contain more than 256
bytes.
For non-streaming audio detect intent, both config and audio must be
provided.
For streaming audio detect intent, config must be provided in
the first request and audio must be provided in all following requests.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `AudioInput` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, used for processing natural speech audio."],["The latest version of the documentation is `2.23.0`, with previous versions ranging from `2.22.0` down to `1.0.0` also accessible on this page, allowing navigation to each versions respective class documentation."],["The `AudioInput` class, which inherits from `Object` and implements several interfaces, including `IMessage` and `IDeepCloneable`, offers the ability to input and process speech audio data."],["Key properties of the `AudioInput` class include `Audio`, a `ByteString` representing the audio data, and `Config`, an `InputAudioConfig` that dictates how the speech recognizer should process the audio."],["The `AudioInput` class offers two constructors: a default constructor `AudioInput()`, and a copy constructor `AudioInput(AudioInput other)` allowing for the replication of an existing AudioInput object."]]],[]]