public sealed class StatusCondition : IMessage<StatusCondition>, IEquatable<StatusCondition>, IDeepCloneable<StatusCondition>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Kubernetes Engine v1 API class StatusCondition.
StatusCondition describes why a cluster or a node pool has a certain status
(e.g., ERROR or DEGRADED).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `StatusCondition` class within the Google Kubernetes Engine v1 API, with version 3.33.0 being the most recent."],["`StatusCondition` describes the reason behind a cluster or node pool's status, such as ERROR or DEGRADED."],["The class `StatusCondition` has several implemented interfaces, which are IMessage, IEquatable, IDeepCloneable, and IBufferMessage."],["There are two constructors available for `StatusCondition`, the default constructor, and one that takes a StatusCondition object."],["The `StatusCondition` class has properties like `CanonicalCode`, `Code`, and `Message`, to provide details about the status."]]],[]]