[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-09 UTC."],[[["This page provides reference documentation for the `ResourceLimit` class within the Google Kubernetes Engine v1 API, detailing its properties and usage."],["The latest version of the `ResourceLimit` class is 3.33.0, with a comprehensive list of previous versions available for review, dating back to version 2.3.0."],["The `ResourceLimit` class is designed to define the minimum and maximum amounts of specific resources like CPU, memory (in GB), or GPU in a cluster."],["`ResourceLimit` implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and includes properties for `Maximum`, `Minimum`, and `ResourceType`."],["This class has multiple constructors, including a default and one to create a new object from a pre-existing `ResourceLimit`."]]],[]]