public sealed class StatusCondition : IMessage<StatusCondition>, IEquatable<StatusCondition>, IDeepCloneable<StatusCondition>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Kubernetes Engine v1 API class StatusCondition.
StatusCondition describes why a cluster or a node pool has a certain status
(e.g., ERROR or DEGRADED).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `StatusCondition` class within the Google Kubernetes Engine v1 API, detailing its role in describing the status of clusters or node pools."],["The page lists various versions of the API, starting from version 3.33.0 (latest) down to 2.3.0, with links to each version's specific documentation, with version 3.10.0 being a focal point."],["`StatusCondition` implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `object` class."],["The `StatusCondition` class has properties such as `CanonicalCode`, an obsolete `Code` property, and `Message`, which detail the machine-readable and human-readable representations of the condition."],["There are two constructors for `StatusCondition`, one default and another that accepts another `StatusCondition` object as a parameter."]]],[]]