[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page details the `GameServerDeploymentsServiceConnectionIdempotencyPolicy` class, which is used within the Google Cloud Game Services C++ library."],["The class provides a `clone()` function to make a copy of the `GameServerDeploymentsServiceConnectionIdempotencyPolicy` object."],["The `ListGameServerDeployments`, `GetGameServerDeployment`, `CreateGameServerDeployment`, `DeleteGameServerDeployment`, `UpdateGameServerDeployment`, `GetGameServerDeploymentRollout`, `UpdateGameServerDeploymentRollout`, `PreviewGameServerDeploymentRollout`, and `FetchDeploymentState` functions all take request objects as parameters and return a `google::cloud::Idempotency` type."],["The class is available in various versions, including 2.11.0, 2.12.0, and 2.13.0-rc (latest), with links provided to each version's documentation."]]],[]]