[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation provides details for the `GameServerClustersServiceConnectionIdempotencyPolicy` class, which is available in multiple versions, including 2.11.0, 2.12.0, and the latest release candidate 2.13.0-rc."],["The `clone()` function is a core method that enables the creation of a duplicate copy of the current object."],["The class includes functions such as `ListGameServerClusters`, `GetGameServerCluster`, `CreateGameServerCluster`, `PreviewCreateGameServerCluster`, `DeleteGameServerCluster`, `PreviewDeleteGameServerCluster`, `UpdateGameServerCluster`, and `PreviewUpdateGameServerCluster`, each taking a request object as a parameter."],["Each of these functions described, including those for listing, getting, creating, previewing, deleting, and updating game server clusters, return a `google::cloud::Idempotency` type."]]],[]]