A realm is a grouping of game server clusters that are considered interchangeable.
Equality
Instances of this class created via copy-construction or copy-assignment always compare equal. Instances created with equal std::shared_ptr<*Connection>
objects compare equal. Objects that compare equal share the same underlying resources.
Performance
Creating a new instance of this class is a relatively expensive operation, new objects establish new connections to the service. In contrast, copy-construction, move-construction, and the corresponding assignment operations are relatively efficient as the copies share all underlying resources.
Thread Safety
Concurrent access to different instances of this class, even if they compare equal, is guaranteed to work. Two or more threads operating on the same instance of this class is not guaranteed to work. Since copy-construction and move-construction is a relatively efficient operation, consider using such a copy when using this class from multiple threads.
Constructors
RealmsServiceClient(RealmsServiceClient const &)
Copy and move support
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Name | Description |
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RealmsServiceClient const &
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RealmsServiceClient(RealmsServiceClient &&)
Copy and move support
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Name | Description |
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RealmsServiceClient &&
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RealmsServiceClient(std::shared_ptr< RealmsServiceConnection >, Options)
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Name | Description |
connection |
std::shared_ptr< RealmsServiceConnection >
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opts |
Options
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Operators
operator=(RealmsServiceClient const &)
Copy and move support
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Name | Description |
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RealmsServiceClient const &
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Returns | |
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Type | Description |
RealmsServiceClient & |
operator=(RealmsServiceClient &&)
Copy and move support
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Name | Description |
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RealmsServiceClient &&
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Returns | |
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Type | Description |
RealmsServiceClient & |
Functions
ListRealms(std::string const &, Options)
Lists realms in a given project and location.
Parameters | |
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Name | Description |
parent |
std::string const &
Required. The parent resource name, in the following form: |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
StreamRange< google::cloud::gaming::v1::Realm > |
a StreamRange to iterate of the results. See the documentation of this type for details. In brief, this class has |
ListRealms(google::cloud::gaming::v1::ListRealmsRequest, Options)
Lists realms in a given project and location.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::ListRealmsRequest
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
StreamRange< google::cloud::gaming::v1::Realm > |
a StreamRange to iterate of the results. See the documentation of this type for details. In brief, this class has |
GetRealm(std::string const &, Options)
Gets details of a single realm.
Parameters | |
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Name | Description |
name |
std::string const &
Required. The name of the realm to retrieve, in the following form: |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
StatusOr< google::cloud::gaming::v1::Realm > |
the result of the RPC. The response message type (google.cloud.gaming.v1.Realm) is mapped to a C++ class using the Protobuf mapping rules. If the request fails, the |
GetRealm(google::cloud::gaming::v1::GetRealmRequest const &, Options)
Gets details of a single realm.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::GetRealmRequest const &
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
StatusOr< google::cloud::gaming::v1::Realm > |
the result of the RPC. The response message type (google.cloud.gaming.v1.Realm) is mapped to a C++ class using the Protobuf mapping rules. If the request fails, the |
CreateRealm(std::string const &, google::cloud::gaming::v1::Realm const &, std::string const &, Options)
Creates a new realm in a given project and location.
Parameters | |
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Name | Description |
parent |
std::string const &
Required. The parent resource name, in the following form: |
realm |
google::cloud::gaming::v1::Realm const &
Required. The realm resource to be created. |
realm_id |
std::string const &
Required. The ID of the realm resource to be created. |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::Realm > > |
A |
CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &, Options)
Creates a new realm in a given project and location.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::CreateRealmRequest const &
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::Realm > > |
A |
DeleteRealm(std::string const &, Options)
Deletes a single realm.
Parameters | |
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Name | Description |
name |
std::string const &
Required. The name of the realm to delete, in the following form: |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::OperationMetadata > > |
A |
DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &, Options)
Deletes a single realm.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::DeleteRealmRequest const &
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::OperationMetadata > > |
A |
UpdateRealm(google::cloud::gaming::v1::Realm const &, google::protobuf::FieldMask const &, Options)
Patches a single realm.
Parameters | |
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Name | Description |
realm |
google::cloud::gaming::v1::Realm const &
Required. The realm to be updated. Only fields specified in update_mask are updated. |
update_mask |
google::protobuf::FieldMask const &
Required. The update mask applies to the resource. For the |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::Realm > > |
A |
UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &, Options)
Patches a single realm.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::UpdateRealmRequest const &
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
future< StatusOr< google::cloud::gaming::v1::Realm > > |
A |
PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &, Options)
Previews patches to a single realm.
Parameters | |
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Name | Description |
request |
google::cloud::gaming::v1::PreviewRealmUpdateRequest const &
Unary RPCs, such as the one wrapped by this function, receive a single |
opts |
Options
Optional. Override the class-level options, such as retry and backoff policies. |
Returns | |
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Type | Description |
StatusOr< google::cloud::gaming::v1::PreviewRealmUpdateResponse > |
the result of the RPC. The response message type (google.cloud.gaming.v1.PreviewRealmUpdateResponse) is mapped to a C++ class using the Protobuf mapping rules. If the request fails, the |