This interface defines virtual methods for each of the user-facing overload sets in GameServerClustersServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type GameServerClustersServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `GameServerClustersServiceConnection` object, which is integral for interacting with the `GameServerClustersServiceClient` in the Google Cloud Game Services API."],["The `GameServerClustersServiceConnection` defines virtual methods for each user-facing overload set within `GameServerClustersServiceClient`, enabling custom behavior injection, such as with Google Mock objects, for testing purposes."],["This interface offers various functions, including `ListGameServerClusters`, `GetGameServerCluster`, `CreateGameServerCluster`, `DeleteGameServerCluster`, and `UpdateGameServerCluster`, along with their respective preview versions."],["The document also provides information to create a concrete instance of this object, as well as a link for mocking, namely: `MakeGameServerClustersServiceConnection()` and `gameservices_v1_mocks::MockGameServerClustersServiceConnection` respectively."]]],[]]