Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerConfigsService::Rest::Client::Configuration::Rpcs.
Configuration RPC class for the GameServerConfigsService API.
Includes fields providing the configuration for each RPC in this service.
Each configuration object is of type Gapic::Config::Method
and includes
the following configuration fields:
-
timeout
(type:Numeric
) - The call timeout in seconds -
metadata
(type:Hash{Symbol=>String}
) - Additional headers -
retry_policy (type:
Hash`) - The retry policy. The policy fields include the following keys:-
:initial_delay
(type:Numeric
) - The initial delay in seconds. -
:max_delay
(type:Numeric
) - The max delay in seconds. -
:multiplier
(type:Numeric
) - The incremental backoff multiplier. -
:retry_codes
(type:Array<String>
) - The error codes that should trigger a retry.
-
Inherits
- Object
Methods
#create_game_server_config
def create_game_server_config() -> ::Gapic::Config::Method
RPC-specific configuration for create_game_server_config
- (::Gapic::Config::Method)
#delete_game_server_config
def delete_game_server_config() -> ::Gapic::Config::Method
RPC-specific configuration for delete_game_server_config
- (::Gapic::Config::Method)
#get_game_server_config
def get_game_server_config() -> ::Gapic::Config::Method
RPC-specific configuration for get_game_server_config
- (::Gapic::Config::Method)
#list_game_server_configs
def list_game_server_configs() -> ::Gapic::Config::Method
RPC-specific configuration for list_game_server_configs
- (::Gapic::Config::Method)