Reference documentation and code samples for the Google Kubernetes Engine v1 API class NodeTaint.
Kubernetes taint is comprised of three fields: key, value, and effect. Effect
can only be one of three types: NoSchedule, PreferNoSchedule or NoExecute.
See
here
for more information, including usage and the valid values.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `NodeTaint` class within the Google Kubernetes Engine v1 API, specifically for .NET development."],["The latest version of the `NodeTaint` class is 3.33.0, and the page lists various previous versions, including the current version the page is on (3.7.0), with links to the documentation for each version."],["`NodeTaint` is used to manage Kubernetes taints, which consist of a key, value, and effect, and the effect can be NoSchedule, PreferNoSchedule, or NoExecute."],["The `NodeTaint` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and also inherits members from the base `Object` class."],["The `NodeTaint` class includes properties for `Effect`, `Key`, and `Value`, and has constructors to create new `NodeTaint` objects, either empty or based on an existing `NodeTaint` object."]]],[]]