A unique identifier for a Datastore entity.
If a key's partition ID or any of its path kinds or names are
reserved/read-only, the key is reserved/read-only.
A reserved/read-only key is forbidden in certain documented contexts.
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
A path can never be empty, and a path can have at most 100 elements.
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
A path can never be empty, and a path can have at most 100 elements.
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
A path can never be empty, and a path can have at most 100 elements.
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
A path can never be empty, and a path can have at most 100 elements.
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
A path can never be empty, and a path can have at most 100 elements.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-01-27 UTC."],[],[]]