The attempt count. It is a zero-based value (first attempt will have this value set to 0). For
streamed RPCs this will be reset after every successful message.
The overall attempt count. It is a zero-based value (first attempt will have this value set to
0). This will be the sum of all attempt counts for a streaming RPC and will be equal to #getAttemptCount() for unary RPCs.
Returns randomized attempt delay. By default this value is calculated based on the
retryDelay value, and is used as the actual attempt execution delay.
Returns
Type
Description
org.threeten.bp.Duration
getRetryDelay()
publicabstractDurationgetRetryDelay()
Returns the calculated retry delay. Note that the actual delay used for retry scheduling may be
different (randomized, based on this value).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-09 UTC."],[[["This webpage provides documentation for `TimedAttemptSettings`, a class defining time-specific properties of a retry attempt within the Google API Client Libraries for Java."],["The latest version documented is 2.63.1, with a list of available versions ranging from 2.63.1 down to 2.7.1, each linked to its respective documentation for `TimedAttemptSettings`."],["`TimedAttemptSettings` includes methods like `getAttemptCount()`, `getFirstAttemptStartTimeNanos()`, `getGlobalSettings()`, `getOverallAttemptCount()`, `getRandomizedRetryDelay()`, `getRetryDelay()`, and `getRpcTimeout()` to manage retry attempts."],["It has static and instance methods for creating and working with the class, such as `newBuilder()` and `toBuilder()`."],["The class inherits members from `java.lang.Object`, including methods for cloning, comparing, and managing objects."]]],[]]