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public abstract class ChannelPoolSettings
Settings to control ChannelPool behavior.
To facilitate low latency/high throughout applications, gax provides a ChannelPool. The pool is meant to facilitate high throughput/low latency clients. By splitting load across multiple gRPC channels the client can spread load across multiple frontends and overcome gRPC's limit of 100 concurrent RPCs per channel. However oversizing the ChannelPool can lead to underutilized channels which will lead to high tail latency due to GFEs disconnecting idle channels.
The ChannelPool is designed to adapt to varying traffic patterns by tracking outstanding RPCs and resizing the pool size. This class configures the behavior. In general clients should aim to have less than 50 concurrent RPCs per channel and at least 1 outstanding per channel per minute.
The settings in this class will be applied every minute.
Static Methods
builder()
public static ChannelPoolSettings.Builder builder()
Type | Description |
ChannelPoolSettings.Builder |
staticallySized(int size)
public static ChannelPoolSettings staticallySized(int size)
Name | Description |
size | int |
Type | Description |
ChannelPoolSettings |
Constructors
ChannelPoolSettings()
public ChannelPoolSettings()
Methods
getInitialChannelCount()
public abstract int getInitialChannelCount()
The initial size of the channel pool.
During client construction the client open this many connections. This will be scaled up or down in the next period.
Type | Description |
int |
getMaxChannelCount()
public abstract int getMaxChannelCount()
The absolute maximum size of the channel pool.
Regardless of the current throughput, the number of channels will not exceed this limit
Type | Description |
int |
getMaxRpcsPerChannel()
public abstract int getMaxRpcsPerChannel()
Threshold to start scaling up the channel pool.
When the average of the maximum number of outstanding RPCs in a single minute surpass this threshold, channels will be added to the pool. For google services, gRPC channels will start locally queuing RPC when there are 100 concurrent RPCs.
Type | Description |
int |
getMinChannelCount()
public abstract int getMinChannelCount()
The absolute minimum size of the channel pool.
Regardless of the current throughput, the number of channels will not drop below this limit
Type | Description |
int |
getMinRpcsPerChannel()
public abstract int getMinRpcsPerChannel()
Threshold to start scaling down the channel pool.
When the average of the maximum number of outstanding RPCs in a single minute drop below this threshold, channels will be removed from the pool.
Type | Description |
int |
isPreemptiveRefreshEnabled()
public abstract boolean isPreemptiveRefreshEnabled()
If all of the channels should be replaced on an hourly basis.
The GFE will forcibly disconnect active channels after an hour. To minimize the cost of reconnects, this will create a new channel asynchronuously, prime it and then swap it with an old channel.
Type | Description |
boolean |
toBuilder()
public abstract ChannelPoolSettings.Builder toBuilder()
Type | Description |
ChannelPoolSettings.Builder |