public sealed class FeatureSetDefaults.Types.FeatureSetEditionDefault : IMessage<FeatureSetDefaults.Types.FeatureSetEditionDefault>, IEquatable<FeatureSetDefaults.Types.FeatureSetEditionDefault>, IDeepCloneable<FeatureSetDefaults.Types.FeatureSetEditionDefault>, IBufferMessage, IMessage
A map from every known edition with a unique set of defaults to its
defaults. Not all editions may be contained here. For a given edition,
the defaults at the closest matching edition ordered at or before it should
be used. This field must be in strict ascending order by edition.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `FeatureSetEditionDefault` class, which is a part of the `Google.Protobuf.Reflection` namespace within the Google.Protobuf library."],["The `FeatureSetEditionDefault` class maps known editions to their default feature sets, with an ordered list where the closest matching edition before a specific one should have its defaults used."],["It inherits from `object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, offering methods for message manipulation, equality checks, cloning, and buffer management."],["The class includes fields like `EditionFieldNumber`, `FixedFeaturesFieldNumber`, and `OverridableFeaturesFieldNumber`, as well as properties such as `Descriptor`, `Edition`, `FixedFeatures`, `OverridableFeatures`, and `Parser`, which provide essential information and control over the feature set defaults."],["The page describes various methods such as `CalculateSize`, `Clone`, `Equals`, `GetHashCode`, `MergeFrom`, `ToString`, and `WriteTo`, alongside extension methods, which are used for object manipulation and operations such as merging, writing, and reading data from streams or byte arrays."]]],[]]