[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-02 UTC."],[[["This documentation covers the `GamLiveConfig` class, which is part of the Video Stitcher v1 API and is used to register live streams with Google Ad Manager (GAM)."],["The latest version of this API documentation is 3.3.0, but the current page covers version 3.2.0 with other previous versions available as well."],["`GamLiveConfig` implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its role within the Google Protocol Buffers ecosystem."],["The class includes properties like `AssetKey` and `CustomAssetKey` (both output-only) and a required `NetworkCode`, which ties the live config to a specific Ad Manager network."],["There are two constructors, a default one and one that takes another instance of `GamLiveConfig`, to create new instances."]]],[]]