public sealed class CustomClass : IMessage<CustomClass>, IEquatable<CustomClass>, IDeepCloneable<CustomClass>, IBufferMessage, IMessage
A set of words or phrases that represents a common concept likely to appear
in your audio, for example a list of passenger ship names. CustomClass items
can be substituted into placeholders that you set in PhraseSet phrases.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["Version 3.8.0 is the latest release, with numerous previous versions available, including 2.8.0, which this document specifically details."],["The `CustomClass` is a public, sealed class that represents a collection of words or phrases relevant to audio content, substitutable in `PhraseSet` phrases, implementing multiple interfaces."],["`CustomClass` objects have properties such as `CustomClassId`, `CustomClassName`, `Items` and `Name`, each serving distinct roles in identifying or defining the class and its content."],["The class includes constructors for creating new `CustomClass` objects, both with and without an existing `CustomClass` object as a template."],["The class can inherit the use of `Object` members, such as: `Object.GetHashCode()`, `Object.GetType()`, `Object.MemberwiseClone()` and `Object.ToString()`."]]],[]]