public sealed class WriteUserEventRequest : IMessage<WriteUserEventRequest>, IEquatable<WriteUserEventRequest>, IDeepCloneable<WriteUserEventRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Retail v2 API class WriteUserEventRequest.
If set to true, the user event will be written asynchronously after
validation, and the API will respond without waiting for the write.
Therefore, silent failures can occur even if the API returns success. In
case of silent failures, error messages can be found in Stackdriver logs.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides reference documentation for the `WriteUserEventRequest` class within the Google Cloud Retail v2 API, detailing its structure and functionality."],["The `WriteUserEventRequest` class is used to construct request messages for the `WriteUserEvent` method, serving as the input for sending user event data."],["There are multiple versions of the `WriteUserEventRequest` available, ranging from version 1.0.0 to the latest 2.12.0, and each version is accessible via a specific link."],["The class implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from `object`."],["The `WriteUserEventRequest` class includes properties like `Parent` (the parent catalog resource name), `UserEvent` (the user event data), and `WriteAsync` (determines if writing will be done asynchronously)."]]],[]]