public sealed class Relaxation : IMessage<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IEquatable<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IDeepCloneable<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IBufferMessage, IMessage
If relaxations
is empty, the start time and sequence of all visits
on routes
are fully constrained and no new visits may be inserted or
added to those routes. Also, a vehicle's start and end time in
routes
is fully constrained, unless the vehicle is empty (i.e., has no
visits and has used_if_route_is_empty
set to false in the model).
relaxations(i).level
specifies the constraint relaxation level applied
to a visit #j that satisfies:
route.visits(j).start_time >= relaxations(i).threshold_time
ANDj + 1 >= relaxations(i).threshold_visit_count
Similarly, the vehicle start is relaxed to relaxations(i).level
if it
satisfies:
vehicle_start_time >= relaxations(i).threshold_time
ANDrelaxations(i).threshold_visit_count == 0
and the vehicle end is relaxed torelaxations(i).level
if it satisfies:vehicle_end_time >= relaxations(i).threshold_time
ANDroute.visits_size() + 1 >= relaxations(i).threshold_visit_count
To apply a relaxation level if a visit meets the threshold_visit_count
OR the threshold_time
add two relaxations
with the same level
:
one with only threshold_visit_count
set and the other with only
threshold_time
set. If a visit satisfies the conditions of multiple
relaxations
, the most relaxed level applies. As a result, from the
vehicle start through the route visits in order to the vehicle end, the
relaxation level becomes more relaxed: i.e., the relaxation level is
non-decreasing as the route progresses.
The timing and sequence of route visits that do not satisfy the
threshold conditions of any relaxations
are fully constrained
and no visits may be inserted into these sequences. Also, if a
vehicle start or end does not satisfy the conditions of any
relaxation the time is fixed, unless the vehicle is empty.
Implements
IMessage<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IEquatable<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IDeepCloneable<InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation>, IBufferMessage, IMessageNamespace
Google.Cloud.Optimization.V1Assembly
Google.Cloud.Optimization.V1.dll
Constructors
Relaxation()
public Relaxation()
Relaxation(InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation)
public Relaxation(InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation other)
Parameter | |
---|---|
Name | Description |
other | InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation |
Properties
Level
public InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation.Types.Level Level { get; set; }
The constraint relaxation level that applies when the conditions
at or after threshold_time
AND at least threshold_visit_count
are
satified.
Property Value | |
---|---|
Type | Description |
InjectedSolutionConstraint.Types.ConstraintRelaxation.Types.Relaxation.Types.Level |
ThresholdTime
public Timestamp ThresholdTime { get; set; }
The time at or after which the relaxation level
may be applied.
Property Value | |
---|---|
Type | Description |
Timestamp |
ThresholdVisitCount
public int ThresholdVisitCount { get; set; }
The number of visits at or after which the relaxation level
may be
applied. If threshold_visit_count
is 0 (or unset), the level
may be
applied directly at the vehicle start.
If it is route.visits_size() + 1
, the level
may only be applied to
the vehicle end. If it is more than route.visits_size() + 1
,
level
is not applied at all for that route.
Property Value | |
---|---|
Type | Description |
Int32 |