public sealed class SignalZoneStateRequest : IMessage<SignalZoneStateRequest>, IEquatable<SignalZoneStateRequest>, IDeepCloneable<SignalZoneStateRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the GDC Hardware Management v1alpha API class SignalZoneStateRequest.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference information for the `SignalZoneStateRequest` class within the GDC Hardware Management v1alpha API, specifically version 1.0.0-alpha02, with the latest version being 1.0.0-alpha04."],["`SignalZoneStateRequest` is a class used to send a request signaling the state of a zone, and it implements multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `SignalZoneStateRequest` class has two constructors, one default and one that takes another `SignalZoneStateRequest` object as a parameter for copying, and it includes properties such as `Name`, `RequestId`, `StateSignal`, and `ZoneName`."],["The `Name` property of a `SignalZoneStateRequest` is required and identifies the zone using the format `projects/{project}/locations/{location}/zones/{zone}`, while the `StateSignal` property is also required and determines the state signal to send."],["The `ZoneName` property is a type-safe view over the resource name, and the `RequestId` property allows for an optional unique identifier to be added to the request."]]],[]]