Uncompressed 16-bit signed little-endian samples (Linear PCM).
Audio content returned as LINEAR16 also contains a WAV header.
Mp3
MP3 audio at 32kbps.
Mp364Kbps
MP3 audio at 64kbps.
Mulaw
8-bit samples that compand 14-bit audio samples using G.711 PCMU/mu-law.
OggOpus
Opus encoded audio wrapped in an ogg container. The result will be a
file which can be played natively on Android, and in browsers (at least
Chrome and Firefox). The quality of the encoding is considerably higher
than MP3 while using approximately the same bitrate.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-09 UTC."],[[["This page provides reference documentation for the `OutputAudioEncoding` enum within the Google Cloud Dialogflow v2 API, specifically for .NET development."],["The latest version of the Dialogflow v2 API available on this page is 4.26.0, with a range of versions from 3.2.0 to the latest."],["The `OutputAudioEncoding` enum defines the audio encoding formats that can be used in Text-To-Speech output, including `Linear16`, `Mp3`, `Mp364Kbps`, `Mulaw`, `OggOpus`, and `Unspecified`."],["The documentation specifies that `Linear16` audio will include a WAV header, while `OggOpus` audio will be in an ogg container, playable in Android and most browsers."]]],[]]