public sealed class EntityReference : IMessage<EntityReference>, IEquatable<EntityReference>, IDeepCloneable<EntityReference>, IBufferMessage, IMessage
Reference documentation and code samples for the Data Lineage v1 API class EntityReference.
The soft reference to everything you can attach a lineage event to.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides reference documentation for the `EntityReference` class within the Data Lineage v1 API, specifically for version 1.3.0."],["`EntityReference` is a class that acts as a soft reference to anything a lineage event can be attached to, inheriting from `object` and implementing multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `EntityReference` class has two constructors, one default and one that accepts another `EntityReference` as a parameter."],["The `EntityReference` class includes a `FullyQualifiedName` property, which is a required string representing the Fully Qualified Name (FQN) of the entity."]]],[]]