public sealed class NetworkUtilization : IMessage<NetworkUtilization>, IEquatable<NetworkUtilization>, IDeepCloneable<NetworkUtilization>, IBufferMessage, IMessage
Target scaling by network usage.
Only applicable in the App Engine flexible environment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `NetworkUtilization` class is designed for target scaling based on network usage within the App Engine flexible environment."],["This class inherits from `Object` and implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`NetworkUtilization` includes properties like `TargetReceivedBytesPerSecond`, `TargetReceivedPacketsPerSecond`, `TargetSentBytesPerSecond`, and `TargetSentPacketsPerSecond`, all of which are integers."],["There are multiple versions of the documentation on `NetworkUtilization` ranging from version 1.0.0 to 2.4.0, with 2.4.0 being the most recent, all of which can be referenced."],["The `NetworkUtilization` Class has 2 constructors: `NetworkUtilization()` and `NetworkUtilization(NetworkUtilization other)`, where other is the `NetworkUtilization` to clone from."]]],[]]