public sealed class ChannelPoolConfig : IMessage<ChannelPoolConfig>, IEquatable<ChannelPoolConfig>, IDeepCloneable<ChannelPoolConfig>, IBufferMessage, IMessage
public uint MaxConcurrentStreamsLowWatermark { get; set; }
The low watermark of max number of concurrent streams in a channel.
New channel will be created once it get hit, until we reach the max size
of the channel pool.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version of \u003ccode\u003eChannelPoolConfig\u003c/code\u003e is 4.10.0, with documentation available, and there are several previous versions documented, including 4.8.0, 4.4.0, 4.3.1, 4.2.0, 4.0.0, and 3.2.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eChannelPoolConfig\u003c/code\u003e is a sealed class that implements multiple interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable<ChannelPoolConfig>\u003c/code\u003e, \u003ccode\u003eIDeepCloneable<ChannelPoolConfig>\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, allowing for message handling, equality checks, deep cloning, and buffer manipulation.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eChannelPoolConfig\u003c/code\u003e class has several key properties such as \u003ccode\u003eIdleTimeout\u003c/code\u003e, \u003ccode\u003eMaxConcurrentStreamsLowWatermark\u003c/code\u003e, and \u003ccode\u003eMaxSize\u003c/code\u003e to configure channel pool behavior, including idle timeout duration, the low watermark for concurrent streams, and the maximum pool size, respectively.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes methods for managing the message, like \u003ccode\u003eClone()\u003c/code\u003e, \u003ccode\u003eEquals()\u003c/code\u003e, \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eMergeFrom()\u003c/code\u003e, \u003ccode\u003eToString()\u003c/code\u003e, \u003ccode\u003eWriteTo()\u003c/code\u003e, and \u003ccode\u003eCalculateSize()\u003c/code\u003e, which allow for creating copies, comparing objects, generating hash codes, merging messages, converting to a string, writing data to an output stream, and calculating the message size in bytes.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eChannelPoolConfig\u003c/code\u003e defines constant field numbers for \u003ccode\u003eIdleTimeout\u003c/code\u003e, \u003ccode\u003eMaxConcurrentStreamsLowWatermark\u003c/code\u003e, and \u003ccode\u003eMaxSize\u003c/code\u003e, accessible via \u003ccode\u003eIdleTimeoutFieldNumber\u003c/code\u003e, \u003ccode\u003eMaxConcurrentStreamsLowWatermarkFieldNumber\u003c/code\u003e, and \u003ccode\u003eMaxSizeFieldNumber\u003c/code\u003e, respectively.\u003c/p\u003e\n"]]],[],null,[]]