Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRequest.
Request message for GameServerDeploymentsService.UpdateGameServerDeployment. Only allows updates for labels.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#game_server_deployment
def game_server_deployment() -> ::Google::Cloud::Gaming::V1::GameServerDeployment
Returns
- (::Google::Cloud::Gaming::V1::GameServerDeployment) — Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
#game_server_deployment=
def game_server_deployment=(value) -> ::Google::Cloud::Gaming::V1::GameServerDeployment
Parameter
- value (::Google::Cloud::Gaming::V1::GameServerDeployment) — Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
Returns
- (::Google::Cloud::Gaming::V1::GameServerDeployment) — Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
#update_mask
def update_mask() -> ::Google::Protobuf::FieldMask
Returns
-
(::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the
FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
#update_mask=
def update_mask=(value) -> ::Google::Protobuf::FieldMask
Parameter
-
value (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the
FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
Returns
-
(::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the
FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask