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public interface SpriteSheetOrBuilder extends MessageOrBuilder
Implements
MessageOrBuilderMethods
getColumnCount()
public abstract int getColumnCount()
The maximum number of sprites per row in a sprite sheet. The default is 0, which indicates no maximum limit.
int32 column_count = 5;
Type | Description |
int | The columnCount. |
getEndTimeOffset()
public abstract Duration getEndTimeOffset()
End time in seconds, relative to the output file timeline. When
end_time_offset
is not specified, the sprites are generated until the end
of the output file.
.google.protobuf.Duration end_time_offset = 8;
Type | Description |
Duration | The endTimeOffset. |
getEndTimeOffsetOrBuilder()
public abstract DurationOrBuilder getEndTimeOffsetOrBuilder()
End time in seconds, relative to the output file timeline. When
end_time_offset
is not specified, the sprites are generated until the end
of the output file.
.google.protobuf.Duration end_time_offset = 8;
Type | Description |
DurationOrBuilder |
getExtractionStrategyCase()
public abstract SpriteSheet.ExtractionStrategyCase getExtractionStrategyCase()
Type | Description |
SpriteSheet.ExtractionStrategyCase |
getFilePrefix()
public abstract String getFilePrefix()
Required. File name prefix for the generated sprite sheets.
Each sprite sheet has an incremental 10-digit zero-padded suffix starting
from 0 before the extension, such as "sprite_sheet0000000123.jpeg"
.
string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
Type | Description |
String | The filePrefix. |
getFilePrefixBytes()
public abstract ByteString getFilePrefixBytes()
Required. File name prefix for the generated sprite sheets.
Each sprite sheet has an incremental 10-digit zero-padded suffix starting
from 0 before the extension, such as "sprite_sheet0000000123.jpeg"
.
string file_prefix = 2 [(.google.api.field_behavior) = REQUIRED];
Type | Description |
ByteString | The bytes for filePrefix. |
getFormat()
public abstract String getFormat()
Format type. The default is "jpeg"
.
Supported formats:
- 'jpeg'
string format = 1;
Type | Description |
String | The format. |
getFormatBytes()
public abstract ByteString getFormatBytes()
Format type. The default is "jpeg"
.
Supported formats:
- 'jpeg'
string format = 1;
Type | Description |
ByteString | The bytes for format. |
getInterval()
public abstract Duration getInterval()
Starting from 0s
, create sprites at regular intervals. Specify the
interval value in seconds.
.google.protobuf.Duration interval = 10;
Type | Description |
Duration | The interval. |
getIntervalOrBuilder()
public abstract DurationOrBuilder getIntervalOrBuilder()
Starting from 0s
, create sprites at regular intervals. Specify the
interval value in seconds.
.google.protobuf.Duration interval = 10;
Type | Description |
DurationOrBuilder |
getQuality()
public abstract int getQuality()
The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is 100. A high quality value corresponds to a low image data compression ratio.
int32 quality = 11;
Type | Description |
int | The quality. |
getRowCount()
public abstract int getRowCount()
The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. The default is 0, which indicates no maximum limit.
int32 row_count = 6;
Type | Description |
int | The rowCount. |
getSpriteHeightPixels()
public abstract int getSpriteHeightPixels()
Required. The height of sprite in pixels. Must be an even integer. To preserve the source aspect ratio, set the SpriteSheet.sprite_height_pixels field or the SpriteSheet.sprite_width_pixels field, but not both (the API will automatically calculate the missing field).
int32 sprite_height_pixels = 4 [(.google.api.field_behavior) = REQUIRED];
Type | Description |
int | The spriteHeightPixels. |
getSpriteWidthPixels()
public abstract int getSpriteWidthPixels()
Required. The width of sprite in pixels. Must be an even integer. To preserve the source aspect ratio, set the SpriteSheet.sprite_width_pixels field or the SpriteSheet.sprite_height_pixels field, but not both (the API will automatically calculate the missing field).
int32 sprite_width_pixels = 3 [(.google.api.field_behavior) = REQUIRED];
Type | Description |
int | The spriteWidthPixels. |
getStartTimeOffset()
public abstract Duration getStartTimeOffset()
Start time in seconds, relative to the output file timeline. Determines the
first sprite to pick. The default is 0s
.
.google.protobuf.Duration start_time_offset = 7;
Type | Description |
Duration | The startTimeOffset. |
getStartTimeOffsetOrBuilder()
public abstract DurationOrBuilder getStartTimeOffsetOrBuilder()
Start time in seconds, relative to the output file timeline. Determines the
first sprite to pick. The default is 0s
.
.google.protobuf.Duration start_time_offset = 7;
Type | Description |
DurationOrBuilder |
getTotalCount()
public abstract int getTotalCount()
Total number of sprites. Create the specified number of sprites distributed evenly across the timeline of the output media. The default is 100.
int32 total_count = 9;
Type | Description |
int | The totalCount. |
hasEndTimeOffset()
public abstract boolean hasEndTimeOffset()
End time in seconds, relative to the output file timeline. When
end_time_offset
is not specified, the sprites are generated until the end
of the output file.
.google.protobuf.Duration end_time_offset = 8;
Type | Description |
boolean | Whether the endTimeOffset field is set. |
hasInterval()
public abstract boolean hasInterval()
Starting from 0s
, create sprites at regular intervals. Specify the
interval value in seconds.
.google.protobuf.Duration interval = 10;
Type | Description |
boolean | Whether the interval field is set. |
hasStartTimeOffset()
public abstract boolean hasStartTimeOffset()
Start time in seconds, relative to the output file timeline. Determines the
first sprite to pick. The default is 0s
.
.google.protobuf.Duration start_time_offset = 7;
Type | Description |
boolean | Whether the startTimeOffset field is set. |
hasTotalCount()
public abstract boolean hasTotalCount()
Total number of sprites. Create the specified number of sprites distributed evenly across the timeline of the output media. The default is 100.
int32 total_count = 9;
Type | Description |
boolean | Whether the totalCount field is set. |