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public static final class Sentiment.Builder extends GeneratedMessageV3.Builder<Sentiment.Builder> implements SentimentOrBuilder
Represents the feeling associated with the entire text or entities in the text.
Protobuf type google.cloud.language.v1.Sentiment
Inheritance
Object > AbstractMessageLite.Builder<MessageType,BuilderType> > AbstractMessage.Builder<BuilderType> > GeneratedMessageV3.Builder > Sentiment.BuilderImplements
SentimentOrBuilderStatic Methods
getDescriptor()
public static final Descriptors.Descriptor getDescriptor()
Type | Description |
Descriptor |
Methods
addRepeatedField(Descriptors.FieldDescriptor field, Object value)
public Sentiment.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
Name | Description |
field | FieldDescriptor |
value | Object |
Type | Description |
Sentiment.Builder |
build()
public Sentiment build()
Type | Description |
Sentiment |
buildPartial()
public Sentiment buildPartial()
Type | Description |
Sentiment |
clear()
public Sentiment.Builder clear()
Type | Description |
Sentiment.Builder |
clearField(Descriptors.FieldDescriptor field)
public Sentiment.Builder clearField(Descriptors.FieldDescriptor field)
Name | Description |
field | FieldDescriptor |
Type | Description |
Sentiment.Builder |
clearMagnitude()
public Sentiment.Builder clearMagnitude()
A non-negative number in the [0, +inf) range, which represents the absolute magnitude of sentiment regardless of score (positive or negative).
float magnitude = 2;
Type | Description |
Sentiment.Builder | This builder for chaining. |
clearOneof(Descriptors.OneofDescriptor oneof)
public Sentiment.Builder clearOneof(Descriptors.OneofDescriptor oneof)
Name | Description |
oneof | OneofDescriptor |
Type | Description |
Sentiment.Builder |
clearScore()
public Sentiment.Builder clearScore()
Sentiment score between -1.0 (negative sentiment) and 1.0 (positive sentiment).
float score = 3;
Type | Description |
Sentiment.Builder | This builder for chaining. |
clone()
public Sentiment.Builder clone()
Type | Description |
Sentiment.Builder |
getDefaultInstanceForType()
public Sentiment getDefaultInstanceForType()
Type | Description |
Sentiment |
getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()
Type | Description |
Descriptor |
getMagnitude()
public float getMagnitude()
A non-negative number in the [0, +inf) range, which represents the absolute magnitude of sentiment regardless of score (positive or negative).
float magnitude = 2;
Type | Description |
float | The magnitude. |
getScore()
public float getScore()
Sentiment score between -1.0 (negative sentiment) and 1.0 (positive sentiment).
float score = 3;
Type | Description |
float | The score. |
internalGetFieldAccessorTable()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
Type | Description |
FieldAccessorTable |
isInitialized()
public final boolean isInitialized()
Type | Description |
boolean |
mergeFrom(Sentiment other)
public Sentiment.Builder mergeFrom(Sentiment other)
Name | Description |
other | Sentiment |
Type | Description |
Sentiment.Builder |
mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
public Sentiment.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
Name | Description |
input | CodedInputStream |
extensionRegistry | ExtensionRegistryLite |
Type | Description |
Sentiment.Builder |
Type | Description |
IOException |
mergeFrom(Message other)
public Sentiment.Builder mergeFrom(Message other)
Name | Description |
other | Message |
Type | Description |
Sentiment.Builder |
mergeUnknownFields(UnknownFieldSet unknownFields)
public final Sentiment.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Name | Description |
unknownFields | UnknownFieldSet |
Type | Description |
Sentiment.Builder |
setField(Descriptors.FieldDescriptor field, Object value)
public Sentiment.Builder setField(Descriptors.FieldDescriptor field, Object value)
Name | Description |
field | FieldDescriptor |
value | Object |
Type | Description |
Sentiment.Builder |
setMagnitude(float value)
public Sentiment.Builder setMagnitude(float value)
A non-negative number in the [0, +inf) range, which represents the absolute magnitude of sentiment regardless of score (positive or negative).
float magnitude = 2;
Name | Description |
value | float The magnitude to set. |
Type | Description |
Sentiment.Builder | This builder for chaining. |
setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
public Sentiment.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
Name | Description |
field | FieldDescriptor |
index | int |
value | Object |
Type | Description |
Sentiment.Builder |
setScore(float value)
public Sentiment.Builder setScore(float value)
Sentiment score between -1.0 (negative sentiment) and 1.0 (positive sentiment).
float score = 3;
Name | Description |
value | float The score to set. |
Type | Description |
Sentiment.Builder | This builder for chaining. |
setUnknownFields(UnknownFieldSet unknownFields)
public final Sentiment.Builder setUnknownFields(UnknownFieldSet unknownFields)
Name | Description |
unknownFields | UnknownFieldSet |
Type | Description |
Sentiment.Builder |