After a publisher flushes a batch of messages the batch is (obviously) not received immediately by the service. While the batch remains pending it potentially consumes memory resources in the client (and/or the service).
Some applications may have constraints on the number of bytes and/or messages they can tolerate in this pending state, and may prefer to block or reject messages.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-14 UTC."],[[["The webpage provides a comprehensive list of versions for `MaxPendingBytesOption`, ranging from the latest release candidate 2.37.0-rc down to version 2.11.0."],["Each version listed links to its respective documentation page for `MaxPendingBytesOption` within the Google Cloud Pub/Sub C++ library."],["`MaxPendingBytesOption` controls the maximum number of bytes that can be pending (not yet acknowledged by the server) for message batches, allowing applications to manage client-side memory usage."],["`std::size_t` is the Alias of the type that is used to represent the MaxPendingBytesOption."]]],[]]