在直播中插入廣告

本頁說明如何使用 Video Stitcher API 和 curl、PowerShell 或用戶端程式庫,在直播中插入廣告。

事前準備

呼叫 Video Stitcher API 前,請先完成下列步驟:

  1. Sign in to your Google Cloud account. If you're new to Google Cloud, create an account to evaluate how our products perform in real-world scenarios. New customers also get $300 in free credits to run, test, and deploy workloads.
  2. Install the Google Cloud CLI.

  3. If you're using an external identity provider (IdP), you must first sign in to the gcloud CLI with your federated identity.

  4. To initialize the gcloud CLI, run the following command:

    gcloud init
  5. Create or select a Google Cloud project.

    • Create a Google Cloud project:

      gcloud projects create PROJECT_ID

      Replace PROJECT_ID with a name for the Google Cloud project you are creating.

    • Select the Google Cloud project that you created:

      gcloud config set project PROJECT_ID

      Replace PROJECT_ID with your Google Cloud project name.

  6. Make sure that billing is enabled for your Google Cloud project.

  7. Enable the Video Stitcher API:

    gcloud services enable videostitcher.googleapis.com
  8. If you're using a local shell, then create local authentication credentials for your user account:

    gcloud auth application-default login

    You don't need to do this if you're using Cloud Shell.

    If an authentication error is returned, and you are using an external identity provider (IdP), confirm that you have signed in to the gcloud CLI with your federated identity.

  9. Grant roles to your user account. Run the following command once for each of the following IAM roles: roles/videostitcher.admin

    gcloud projects add-iam-policy-binding PROJECT_ID --member="user:USER_IDENTIFIER" --role=ROLE
    • Replace PROJECT_ID with your project ID.
    • Replace USER_IDENTIFIER with the identifier for your user account. For example, user:myemail@example.com.

    • Replace ROLE with each individual role.
  10. Install the Google Cloud CLI.

  11. If you're using an external identity provider (IdP), you must first sign in to the gcloud CLI with your federated identity.

  12. To initialize the gcloud CLI, run the following command:

    gcloud init
  13. Create or select a Google Cloud project.

    • Create a Google Cloud project:

      gcloud projects create PROJECT_ID

      Replace PROJECT_ID with a name for the Google Cloud project you are creating.

    • Select the Google Cloud project that you created:

      gcloud config set project PROJECT_ID

      Replace PROJECT_ID with your Google Cloud project name.

  14. Make sure that billing is enabled for your Google Cloud project.

  15. Enable the Video Stitcher API:

    gcloud services enable videostitcher.googleapis.com
  16. If you're using a local shell, then create local authentication credentials for your user account:

    gcloud auth application-default login

    You don't need to do this if you're using Cloud Shell.

    If an authentication error is returned, and you are using an external identity provider (IdP), confirm that you have signed in to the gcloud CLI with your federated identity.

  17. Grant roles to your user account. Run the following command once for each of the following IAM roles: roles/videostitcher.admin

    gcloud projects add-iam-policy-binding PROJECT_ID --member="user:USER_IDENTIFIER" --role=ROLE
    • Replace PROJECT_ID with your project ID.
    • Replace USER_IDENTIFIER with the identifier for your user account. For example, user:myemail@example.com.

    • Replace ROLE with each individual role.
  18. 本快速入門導覽課程需要 MPEG-DASH 或 HTTP 即時串流 (HLS) 資訊清單檔案。您可以按照其中一個Live Stream API 快速入門導覽課程,完成「播放產生的直播」一節。
  19. 您也可以選擇使用內容傳遞網路 (CDN) 搭配本快速入門導覽課程。如果您尚未設定 CDN,請按照媒體 CDN 快速入門導覽課程中的步驟操作,並進行下列修改:
    1. 將 MPEG-DASH 或 HLS 資訊清單檔案和媒體片段上傳至 Cloud Storage bucket。
    2. 您不必將 Cloud Storage bucket 設為可公開讀取。
    3. 您可以使用已簽署或未簽署的網址。

建立 CDN 金鑰

Video Stitcher API 可以從內容傳遞聯播網 (CDN) 擷取影片。如果影片資產受到網址簽署保護,則必須向 Video Stitcher API 註冊 CDN 金鑰。

如要註冊 CDN 金鑰,請使用 projects.locations.cdnKeys.create 方法。

REST (Media CDN)

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:建立 CDN 金鑰的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • CDN_KEY_ID:CDN 金鑰的使用者定義 ID,會成為 CDN 金鑰資源名稱的最終元件。這個 ID 只能包含小寫英文字母、數字和連字號。 第一個字元必須是英文字母,最後一個字元必須是英文字母或數字,且整個 ID 最多只能有 63 個字元。
  • HOSTNAME:要與這個 CDN 金鑰建立關聯的 CDN 主機名稱 (例如 35.190.60.252 這類 IP 位址,或是 cdn.example.com 這類網域名稱)
  • Media CDN 金鑰的金鑰組名稱MEDIA_CDN_KEYNAME
  • MEDIA_CDN_PRIVATE_KEY:64 位元組的 Ed25519 私密金鑰,採用 Base64 編碼字串。詳情請參閱「 建立 Media CDN 的私密金鑰」。

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。複製傳回的 OPERATION_ID,這是 name 欄位的最後一部分,將在下一節中使用。

REST (Cloud CDN)

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:建立 CDN 金鑰的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • CDN_KEY_ID:CDN 金鑰的使用者定義 ID,會成為 CDN 金鑰資源名稱的最終元件。這個 ID 只能包含小寫英文字母、數字和連字號。 第一個字元必須是英文字母,最後一個字元必須是英文字母或數字,且整個 ID 最多只能有 63 個字元。
  • HOSTNAME:要與這個 CDN 金鑰建立關聯的 CDN 主機名稱 (例如 35.190.60.252 這類 IP 位址,或是 cdn.example.com 這類網域名稱)
  • Cloud CDN 金鑰的名稱GCDN_KEYNAME
  • GCDN_PRIVATE_KEY:Cloud CDN 金鑰的 base64 編碼字串密碼

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。複製傳回的 OPERATION_ID,這是 name 欄位的最後一部分,將在下一節中使用。

REST (Akamai CDN)

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:建立 CDN 金鑰的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • CDN_KEY_ID:CDN 金鑰的使用者定義 ID,會成為 CDN 金鑰資源名稱的最終元件。這個 ID 只能包含小寫英文字母、數字和連字號。 第一個字元必須是英文字母,最後一個字元必須是英文字母或數字,且整個 ID 最多只能有 63 個字元。
  • HOSTNAME:要與這個 CDN 金鑰建立關聯的 CDN 主機名稱 (例如 35.190.60.252 這類 IP 位址,或是 cdn.example.com 這類網域名稱)
  • AKAMAI_TOKEN_KEY:Akamai CDN 邊緣設定的權杖金鑰,採用 base64 編碼的字串

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。複製傳回的 OPERATION_ID,這是 name 欄位的最後一部分,將在下一節中使用。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Api.Gax.ResourceNames;
using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using Google.Protobuf;
using System.Threading.Tasks;

public class CreateCdnKeySample
{
    public async Task<CdnKey> CreateCdnKeyAsync(
    string projectId, string location, string cdnKeyId, string hostname,
    string keyName, string privateKey, bool isMediaCdn)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        CdnKey cdnKey = new CdnKey
        {
            Hostname = hostname
        };

        if (isMediaCdn)
        {
            cdnKey.MediaCdnKey = new MediaCdnKey
            {
                KeyName = keyName,
                PrivateKey = ByteString.CopyFromUtf8(privateKey)
            };
        }
        else
        {
            cdnKey.GoogleCdnKey = new GoogleCdnKey
            {
                KeyName = keyName,
                PrivateKey = ByteString.CopyFromUtf8(privateKey)
            };
        }

        CreateCdnKeyRequest request = new CreateCdnKeyRequest
        {
            ParentAsLocationName = LocationName.FromProjectLocation(projectId, location),
            CdnKeyId = cdnKeyId,
            CdnKey = cdnKey
        };

        // Make the request.
        Operation<CdnKey, OperationMetadata> response = await client.CreateCdnKeyAsync(request);

        // Poll until the returned long-running operation is complete.
        Operation<CdnKey, OperationMetadata> completedResponse = await response.PollUntilCompletedAsync();

        // Retrieve the operation result.
        return completedResponse.Result;
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// createCDNKey creates a CDN key. A CDN key is used to retrieve protected media.
// If isMediaCDN is true, create a Media CDN key. If false, create a Cloud
// CDN key. To create a privateKey value for Media CDN, see
// https://cloud.google.com/video-stitcher/docs/how-to/managing-cdn-keys#create-private-key-media-cdn.
func createCDNKey(w io.Writer, projectID, keyID, privateKey string, isMediaCDN bool) error {
	// projectID := "my-project-id"
	// keyID := "my-cdn-key"
	// privateKey := "my-private-key"
	// isMediaCDN := true
	location := "us-central1"
	hostname := "cdn.example.com"
	keyName := "cdn-key"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	var req *stitcherstreampb.CreateCdnKeyRequest
	if isMediaCDN {
		req = &stitcherstreampb.CreateCdnKeyRequest{
			Parent:   fmt.Sprintf("projects/%s/locations/%s", projectID, location),
			CdnKeyId: keyID,
			CdnKey: &stitcherstreampb.CdnKey{
				CdnKeyConfig: &stitcherstreampb.CdnKey_MediaCdnKey{
					MediaCdnKey: &stitcherstreampb.MediaCdnKey{
						KeyName:    keyName,
						PrivateKey: []byte(privateKey),
					},
				},
				Hostname: hostname,
			},
		}
	} else {
		req = &stitcherstreampb.CreateCdnKeyRequest{
			Parent:   fmt.Sprintf("projects/%s/locations/%s", projectID, location),
			CdnKeyId: keyID,
			CdnKey: &stitcherstreampb.CdnKey{
				CdnKeyConfig: &stitcherstreampb.CdnKey_GoogleCdnKey{
					GoogleCdnKey: &stitcherstreampb.GoogleCdnKey{
						KeyName:    keyName,
						PrivateKey: []byte(privateKey),
					},
				},
				Hostname: hostname,
			},
		}
	}

	// Creates the CDN key.
	op, err := client.CreateCdnKey(ctx, req)
	if err != nil {
		return fmt.Errorf("client.CreateCdnKey: %w", err)
	}
	response, err := op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "CDN key: %v", response.GetName())
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.CdnKey;
import com.google.cloud.video.stitcher.v1.CreateCdnKeyRequest;
import com.google.cloud.video.stitcher.v1.GoogleCdnKey;
import com.google.cloud.video.stitcher.v1.LocationName;
import com.google.cloud.video.stitcher.v1.MediaCdnKey;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import com.google.protobuf.ByteString;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class CreateCdnKey {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String cdnKeyId = "my-cdn-key-id";
    String hostname = "cdn.example.com";
    String keyName = "my-key";
    // To create a privateKey value for Media CDN, see
    // https://cloud.google.com/video-stitcher/docs/how-to/managing-cdn-keys#create-private-key-media-cdn.
    String privateKey = "my-private-key"; // will be converted to a byte string
    Boolean isMediaCdn = true;

    createCdnKey(projectId, location, cdnKeyId, hostname, keyName, privateKey, isMediaCdn);
  }

  // createCdnKey creates a Media CDN key or a Cloud CDN key. A CDN key is used to retrieve
  // protected media.
  public static CdnKey createCdnKey(
      String projectId,
      String location,
      String cdnKeyId,
      String hostname,
      String keyName,
      String privateKey,
      Boolean isMediaCdn)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      CdnKey cdnKey;
      if (isMediaCdn) {
        cdnKey =
            CdnKey.newBuilder()
                .setHostname(hostname)
                .setMediaCdnKey(
                    MediaCdnKey.newBuilder()
                        .setKeyName(keyName)
                        .setPrivateKey(ByteString.copyFromUtf8(privateKey))
                        .build())
                .build();
      } else {
        cdnKey =
            CdnKey.newBuilder()
                .setHostname(hostname)
                .setGoogleCdnKey(
                    GoogleCdnKey.newBuilder()
                        .setKeyName(keyName)
                        .setPrivateKey(ByteString.copyFromUtf8(privateKey))
                        .build())
                .build();
      }

      CreateCdnKeyRequest createCdnKeyRequest =
          CreateCdnKeyRequest.newBuilder()
              .setParent(LocationName.of(projectId, location).toString())
              .setCdnKeyId(cdnKeyId)
              .setCdnKey(cdnKey)
              .build();

      CdnKey result =
          videoStitcherServiceClient
              .createCdnKeyAsync(createCdnKeyRequest)
              .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Created new CDN key: " + result.getName());
      return result;
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

const location = 'us-central1';
const hostname = 'cdn.example.com';
const keyName = 'cdn-key';
/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// cdnKeyId = 'my-cdn-key';
// privateKey = 'my-private-key';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function createCdnKey() {
  // Construct request
  const request = {
    parent: stitcherClient.locationPath(projectId, location),
    cdnKey: {
      hostname: hostname,
    },
    cdnKeyId: cdnKeyId,
  };

  if (isMediaCdn === 'true') {
    request.cdnKey.mediaCdnKey = {
      keyName: keyName,
      privateKey: privateKey,
    };
  } else {
    request.cdnKey.googleCdnKey = {
      keyName: keyName,
      privateKey: privateKey,
    };
  }

  const [operation] = await stitcherClient.createCdnKey(request);
  const [response] = await operation.promise();
  console.log(`CDN key: ${response.name}`);
}

createCdnKey().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\CdnKey;
use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\CreateCdnKeyRequest;
use Google\Cloud\Video\Stitcher\V1\GoogleCdnKey;
use Google\Cloud\Video\Stitcher\V1\MediaCdnKey;

/**
 * Creates a CDN key. Cloud CDN keys and Media CDN keys are supported.
 *
 * @param string  $callingProjectId   The project ID to run the API call under
 * @param string  $location           The location of the CDN key
 * @param string  $cdnKeyId           The ID of the CDN key to be created
 * @param string  $hostname           The hostname of the CDN key
 * @param string  $keyName            For a Media CDN key, this is the keyset name.
 *                                    For a Cloud CDN key, this is the public name of the
 *                                    CDN key.
 * @param string  $privateKey         For a Media CDN key, this is a 64-byte Ed25519 private
 *                                    key encoded as a base64-encoded string. See
 *                                    https://cloud.google.com/video-stitcher/docs/how-to/managing-cdn-keys#create-private-key-media-cdn
 *                                    for more information. For a Cloud CDN key,
 *                                    this is a base64-encoded string secret.
 * @param bool    $isMediaCdn         If true, create a Media CDN key. If false,
 *                                    create a Cloud CDN key.
 */
function create_cdn_key(
    string $callingProjectId,
    string $location,
    string $cdnKeyId,
    string $hostname,
    string $keyName,
    string $privateKey,
    bool $isMediaCdn
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $parent = $stitcherClient->locationName($callingProjectId, $location);
    $cdnKey = new CdnKey();
    $cdnKey->setHostname($hostname);

    if ($isMediaCdn == true) {
        $cloudCdn = new MediaCdnKey();
        $cdnKey->setMediaCdnKey($cloudCdn);
    } else {
        $cloudCdn = new GoogleCdnKey();
        $cdnKey->setGoogleCdnKey($cloudCdn);
    }
    $cloudCdn->setKeyName($keyName);
    $cloudCdn->setPrivateKey($privateKey);

    // Run CDN key creation request
    $request = (new CreateCdnKeyRequest())
        ->setParent($parent)
        ->setCdnKey($cdnKey)
        ->setCdnKeyId($cdnKeyId);
    $operationResponse = $stitcherClient->createCdnKey($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        $result = $operationResponse->getResult();
        // Print results
        printf('CDN key: %s' . PHP_EOL, $result->getName());
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video import stitcher_v1
from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)


def create_cdn_key(
    project_id: str,
    location: str,
    cdn_key_id: str,
    hostname: str,
    key_name: str,
    private_key: str,
    is_cloud_cdn: bool,
) -> stitcher_v1.types.CdnKey:
    """Creates a Cloud CDN or Media CDN key.
    Args:
        project_id: The GCP project ID.
        location: The location in which to create the CDN key.
        cdn_key_id: The user-defined CDN key ID.
        hostname: The hostname to which this CDN key applies.
        key_name: For a Media CDN key, this is the keyset name.
                  For a Cloud CDN key, this is the public name of the CDN key.
        private_key: For a Media CDN key, this is a 64-byte Ed25519 private
                     key encoded as a base64-encoded string.
                     See https://cloud.google.com/video-stitcher/docs/how-to/managing-cdn-keys#create-private-key-media-cdn
                     for more information. For a Cloud CDN key, this is a base64-encoded string secret.
        is_cloud_cdn: If true, create a Cloud CDN key. If false, create a Media CDN key.

    Returns:
        The CDN key resource.
    """

    client = VideoStitcherServiceClient()

    parent = f"projects/{project_id}/locations/{location}"

    cdn_key = stitcher_v1.types.CdnKey(
        name=cdn_key_id,
        hostname=hostname,
    )

    if is_cloud_cdn:
        cdn_key.google_cdn_key = stitcher_v1.types.GoogleCdnKey(
            key_name=key_name,
            private_key=private_key,
        )
    else:
        cdn_key.media_cdn_key = stitcher_v1.types.MediaCdnKey(
            key_name=key_name,
            private_key=private_key,
        )

    operation = client.create_cdn_key(
        parent=parent, cdn_key_id=cdn_key_id, cdn_key=cdn_key
    )
    response = operation.result()
    print(f"CDN key: {response.name}")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Create a Media CDN or Cloud CDN key
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param cdn_key_id [String] The user-defined CDN key ID
# @param hostname [String] The hostname to which this CDN key applies
# @param key_name [String] For a Media CDN key, this is the keyset name.
#   For a Cloud CDN key, this is the public name of the CDN key.
# @param private_key [String] For a Media CDN key, this is a 64-byte Ed25519
#   private key encoded as a base64-encoded string. See
#   https://cloud.google.com/video-stitcher/docs/how-to/managing-cdn-keys#create-private-key-media-cdn
#   for more information. For a Cloud CDN key, this is a base64-encoded string
#   secret.
# @param is_media_cdn [Boolean] If true, create a Media CDN key. If false,
#  create a Cloud CDN key.
#
def create_cdn_key project_id:, location:, cdn_key_id:, hostname:, key_name:,
                   private_key:, is_media_cdn:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the parent.
  parent = client.location_path project: project_id, location: location
  # Build the path for the CDN key resource.
  cdn_key_path = client.cdn_key_path project: project_id, location: location,
                                     cdn_key: cdn_key_id

  # Set the CDN key fields.
  new_cdn_key = if is_media_cdn
                  {
                    name: cdn_key_path,
                    hostname: hostname,
                    media_cdn_key: {
                      key_name: key_name,
                      private_key: private_key
                    }
                  }
                else
                  {
                    name: cdn_key_path,
                    hostname: hostname,
                    google_cdn_key: {
                      key_name: key_name,
                      private_key: private_key
                    }
                  }
                end

  operation = client.create_cdn_key parent: parent, cdn_key: new_cdn_key,
                                    cdn_key_id: cdn_key_id

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print the CDN key name.
  puts "CDN key: #{operation.response.name}"
end

查看結果

如要檢查是否已建立 CDN 金鑰,請使用 projects.locations.operations.get 方法。如果回應包含 "done: false",請重複執行指令,直到回應包含 "done: true" 為止。

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:資料位置; 請使用支援的區域
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • OPERATION_ID:作業的 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "endTime": END_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": true,
  "response": {
    "@type": "type.googleapis.com/google.cloud.video.stitcher.v1.CdnKey",
    "name": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "hostname": "HOSTNAME",
    "mediaCdnKey": {
      "keyName": "MEDIA_CDN_KEYNAME"
    }
  }
}

建立插入畫面

如果無法插入廣告,Video Stitcher API 會插入預設的暫離字卡影片。您必須向 Video Stitcher API 註冊暫離字卡影片,指出沒有廣告時要使用的暫離字卡。片頭影片可以是任何 MP4 檔案,但必須至少有一個音軌。

如要建立推薦清單,請使用 projects.locations.slates.create 方法。

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:建立板岩的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • SLATE_ID:使用者定義的候選影片 ID。這個 ID 只能包含小寫英文字母、數字和連字號。 第一個字元必須是英文字母,最後一個字元必須是英文字母或數字,且整個 ID 最多只能有 63 個字元。
  • SLATE_URL:MP4 影片的公開 URI,且至少包含一個音軌 (範例影片)

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/slates/SLATE_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。複製傳回的 OPERATION_ID,這是 name 欄位的最後一部分,將在下一節中使用。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Api.Gax.ResourceNames;
using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using System.Threading.Tasks;

public class CreateSlateSample
{
    public async Task<Slate> CreateSlateAsync(
        string projectId, string location, string slateId, string slateUri)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        CreateSlateRequest request = new CreateSlateRequest
        {
            ParentAsLocationName = LocationName.FromProjectLocation(projectId, location),
            SlateId = slateId,
            Slate = new Slate
            {
                Uri = slateUri
            }
        };

        // Make the request.
        Operation<Slate, OperationMetadata> response = await client.CreateSlateAsync(request);

        // Poll until the returned long-running operation is complete.
        Operation<Slate, OperationMetadata> completedResponse = await response.PollUntilCompletedAsync();

        // Retrieve the operation result.
        return completedResponse.Result;
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// createSlate creates a slate. A slate is displayed when ads are not available.
func createSlate(w io.Writer, projectID, slateID, slateURI string) error {
	// projectID := "my-project-id"
	// slateID := "my-slate-id"
	// slateURI := "https://my-slate-uri/test.mp4"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	req := &stitcherstreampb.CreateSlateRequest{
		Parent:  fmt.Sprintf("projects/%s/locations/%s", projectID, location),
		SlateId: slateID,
		Slate: &stitcherstreampb.Slate{
			Uri: slateURI,
		},
	}
	// Creates the slate.
	op, err := client.CreateSlate(ctx, req)
	if err != nil {
		return fmt.Errorf("client.CreateSlate: %w", err)
	}
	response, err := op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "Slate: %v", response.GetName())
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.CreateSlateRequest;
import com.google.cloud.video.stitcher.v1.LocationName;
import com.google.cloud.video.stitcher.v1.Slate;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class CreateSlate {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String slateId = "my-slate-id";
    String slateUri =
        "https://my-slate-uri/test.mp4"; // URI of an MP4 video with at least one audio track

    createSlate(projectId, location, slateId, slateUri);
  }

  // Creates a slate. Slates are content that can be served when there are gaps in a livestream
  // ad break that cannot be filled with a dynamically served ad. For more information, see
  // https://cloud.google.com/video-stitcher/docs/how-to/managing-slates.
  public static Slate createSlate(
      String projectId, String location, String slateId, String slateUri)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      CreateSlateRequest createSlateRequest =
          CreateSlateRequest.newBuilder()
              .setParent(LocationName.of(projectId, location).toString())
              .setSlateId(slateId)
              .setSlate(Slate.newBuilder().setUri(slateUri).build())
              .build();

      Slate response =
          videoStitcherServiceClient
              .createSlateAsync(createSlateRequest)
              .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Created new slate: " + response.getName());
      return response;
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// slateId = 'my-slate';
// slateUri = 'https://my-slate-uri/test.mp4';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function createSlate() {
  // Construct request
  const request = {
    parent: stitcherClient.locationPath(projectId, location),
    slate: {
      uri: slateUri,
    },
    slateId: slateId,
  };
  const [operation] = await stitcherClient.createSlate(request);
  const [response] = await operation.promise();
  console.log(`response.name: ${response.name}`);
}

createSlate().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\CreateSlateRequest;
use Google\Cloud\Video\Stitcher\V1\Slate;

/**
 * Creates a slate. A slate is displayed when ads are not available.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the slate
 * @param string $slateId              The name of the slate to be created
 * @param string $slateUri             The public URI for an MP4 video with at least one audio track
 */
function create_slate(
    string $callingProjectId,
    string $location,
    string $slateId,
    string $slateUri
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $parent = $stitcherClient->locationName($callingProjectId, $location);
    $slate = new Slate();
    $slate->setUri($slateUri);

    // Run slate creation request
    $request = (new CreateSlateRequest())
        ->setParent($parent)
        ->setSlateId($slateId)
        ->setSlate($slate);
    $operationResponse = $stitcherClient->createSlate($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        $result = $operationResponse->getResult();
        // Print results
        printf('Slate: %s' . PHP_EOL, $result->getName());
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video import stitcher_v1
from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)


def create_slate(
    project_id: str, location: str, slate_id: str, slate_uri: str
) -> stitcher_v1.types.Slate:
    """Creates a slate.
    Args:
        project_id: The GCP project ID.
        location: The location in which to create the slate.
        slate_id: The user-defined slate ID.
        slate_uri: Uri of the video slate; must be an MP4 video with at least one audio track.

    Returns:
        The slate resource.
    """

    client = VideoStitcherServiceClient()

    parent = f"projects/{project_id}/locations/{location}"

    slate = stitcher_v1.types.Slate(
        uri=slate_uri,
    )

    operation = client.create_slate(parent=parent, slate_id=slate_id, slate=slate)
    response = operation.result()
    print(f"Slate: {response.name}")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Create a slate
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param slate_id [String] Your slate name (e.g. `my-slate`)
# @param slate_uri [String] The URI of an MP4 video with at least one audio
#   track (e.g. `https://my-slate-uri/test.mp4`)
#
def create_slate project_id:, location:, slate_id:, slate_uri:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the parent.
  parent = client.location_path project: project_id, location: location

  # Set the slate fields.
  new_slate = {
    uri: slate_uri
  }

  operation = client.create_slate parent: parent, slate_id: slate_id,
                                  slate: new_slate

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print the slate name.
  puts "Slate: #{operation.response.name}"
end

查看結果

如要檢查是否已建立板岩,請使用 projects.locations.operations.get 方法。如果回應包含 "done: false",請重複執行指令,直到回應包含 "done: true" 為止。

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:資料位置; 請使用支援的區域
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • OPERATION_ID:作業的 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "endTime": END_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/slates/SLATE_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": true,
  "response": {
    "@type": "type.googleapis.com/google.cloud.video.stitcher.v1.Slate",
    "name": "projects/PROJECT_NUMBER/locations/LOCATION/slates/SLATE_ID",
    "uri": "SLATE_URL"
  }
}

建立即時設定

建立直播前,請先建立直播設定。 多個直播工作階段可以共用同一項設定。

如要建立設定,請使用 projects.locations.liveConfigs.create 方法。

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:建立即時設定的位置;請使用支援的區域
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • LIVE_CONFIG_ID:使用者定義的即時設定 ID。 這個 ID 只能包含小寫英文字母、數字和連字號。 第一個字元必須是英文字母,最後一個字元必須是英文字母或數字,且整個 ID 最多只能有 63 個字元。
  • SOURCE_LIVESTREAM_URI:直播資訊清單的 URI;請使用公開 URI 或未簽署的 URI,並註冊 CDN 金鑰
  • AD_TAG_URI
    預設廣告代碼的公開 URI。 如果沒有,可以使用單行內嵌線性範例。
  • SLATE_ID:在沒有縫合廣告的情況下使用的片尾 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/liveConfigs/LIVE_CONFIG_ID",
    "verb": "create",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。詳情請參閱「檢查結果」。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Api.Gax.ResourceNames;
using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using System.Threading.Tasks;

public class CreateLiveConfigSample
{
    public async Task<LiveConfig> CreateLiveConfigAsync(
        string projectId, string location, string liveConfigId, string sourceUri, string adTagUri, string slateId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        CreateLiveConfigRequest request = new CreateLiveConfigRequest
        {
            ParentAsLocationName = LocationName.FromProjectLocation(projectId, location),
            LiveConfigId = liveConfigId,
            LiveConfig = new LiveConfig
            {
                SourceUri = sourceUri,
                AdTagUri = adTagUri,
                DefaultSlate = SlateName.FormatProjectLocationSlate(projectId, location, slateId),
                AdTracking = AdTracking.Server,
                StitchingPolicy = LiveConfig.Types.StitchingPolicy.CutCurrent
            }
        };

        // Make the request.
        Operation<LiveConfig, OperationMetadata> response = await client.CreateLiveConfigAsync(request);

        // Poll until the returned long-running operation is complete.
        Operation<LiveConfig, OperationMetadata> completedResponse = await response.PollUntilCompletedAsync();

        // Retrieve the operation result.
        return completedResponse.Result;
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// createLiveConfig creates a live config. Live configs are used to configure live sessions.
func createLiveConfig(w io.Writer, projectID, liveConfigID, sourceURI, slateID string) error {
	// projectID := "my-project-id"
	// liveConfigID := "my-live-config-id"

	// Uri of the media to stitch; this URI must reference either an MPEG-DASH
	// manifest (.mpd) file or an M3U playlist manifest (.m3u8) file.
	// sourceURI := "https://storage.googleapis.com/my-bucket/main.mpd"

	// See https://cloud.google.com/video-stitcher/docs/concepts for information
	// on ad tags and ad metadata. This sample uses an ad tag URL that displays
	// a Single Inline Linear ad
	// (https://developers.google.com/interactive-media-ads/docs/sdks/html5/client-side/tags).
	adTagURI := "https://pubads.g.doubleclick.net/gampad/ads?iu=/21775744923/external/single_ad_samples&sz=640x480&cust_params=sample_ct%3Dlinear&ciu_szs=300x250%2C728x90&gdfp_req=1&output=vast&unviewed_position_start=1&env=vp&impl=s&correlator="
	// slateID := "my-slate-id"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	req := &stitcherstreampb.CreateLiveConfigRequest{
		Parent:       fmt.Sprintf("projects/%s/locations/%s", projectID, location),
		LiveConfigId: liveConfigID,
		LiveConfig: &stitcherstreampb.LiveConfig{
			SourceUri:       sourceURI,
			AdTagUri:        adTagURI,
			AdTracking:      stitcherstreampb.AdTracking_SERVER,
			StitchingPolicy: stitcherstreampb.LiveConfig_CUT_CURRENT,
			DefaultSlate:    fmt.Sprintf("projects/%s/locations/%s/slates/%s", projectID, location, slateID),
		},
	}
	// Creates the live config.
	op, err := client.CreateLiveConfig(ctx, req)
	if err != nil {
		return fmt.Errorf("client.createLiveConfig: %w", err)
	}
	response, err := op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "Live config: %v", response.GetName())
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.AdTracking;
import com.google.cloud.video.stitcher.v1.CreateLiveConfigRequest;
import com.google.cloud.video.stitcher.v1.LiveConfig;
import com.google.cloud.video.stitcher.v1.LiveConfig.StitchingPolicy;
import com.google.cloud.video.stitcher.v1.LocationName;
import com.google.cloud.video.stitcher.v1.SlateName;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class CreateLiveConfig {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String liveConfigId = "my-live-config-id";
    // Uri of the live stream to stitch; this URI must reference either an MPEG-DASH
    // manifest (.mpd) file or an M3U playlist manifest (.m3u8) file.
    String sourceUri = "https://storage.googleapis.com/my-bucket/main.mpd";
    // See Single Inline Linear
    // (https://developers.google.com/interactive-media-ads/docs/sdks/html5/client-side/tags)
    String adTagUri = "https://pubads.g.doubleclick.net/gampad/ads...";
    String slateId = "my-slate-id";

    createLiveConfig(projectId, location, liveConfigId, sourceUri, adTagUri, slateId);
  }

  // Creates a live config. Live configs are used to configure live sessions.
  // For more information, see
  // https://cloud.google.com/video-stitcher/docs/how-to/managing-live-configs.
  public static LiveConfig createLiveConfig(
      String projectId,
      String location,
      String liveConfigId,
      String sourceUri,
      String adTagUri,
      String slateId)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      CreateLiveConfigRequest createLiveConfigRequest =
          CreateLiveConfigRequest.newBuilder()
              .setParent(LocationName.of(projectId, location).toString())
              .setLiveConfigId(liveConfigId)
              .setLiveConfig(
                  LiveConfig.newBuilder()
                      .setSourceUri(sourceUri)
                      .setAdTagUri(adTagUri)
                      .setDefaultSlate(SlateName.format(projectId, location, slateId))
                      .setAdTracking(AdTracking.SERVER)
                      .setStitchingPolicy(StitchingPolicy.CUT_CURRENT)
                      .build())
              .build();

      LiveConfig response =
          videoStitcherServiceClient
              .createLiveConfigAsync(createLiveConfigRequest)
              .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Created new live config: " + response.getName());
      return response;
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// liveConfigId = 'my-live-config-id';
// sourceUri = 'https://storage.googleapis.com/my-bucket/main.mpd';
// See Single Inline Linear
// (https://developers.google.com/interactive-media-ads/docs/sdks/html5/client-side/tags)
// adTagUri = 'https://pubads.g.doubleclick.net/gampad/ads...';
// slateId = 'my-slate';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function createLiveConfig() {
  // Construct request
  const request = {
    parent: stitcherClient.locationPath(projectId, location),
    liveConfig: {
      sourceUri: sourceUri,
      adTagUri: adTagUri,
      adTracking: 'SERVER',
      stitchingPolicy: 'CUT_CURRENT',
      defaultSlate: stitcherClient.slatePath(projectId, location, slateId),
    },
    liveConfigId: liveConfigId,
  };
  const [operation] = await stitcherClient.createLiveConfig(request);
  const [response] = await operation.promise();
  console.log(`response.name: ${response.name}`);
}

createLiveConfig().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\AdTracking;
use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\CreateLiveConfigRequest;
use Google\Cloud\Video\Stitcher\V1\LiveConfig;

/**
 * Creates a live config. Live configs are used to configure live sessions.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the live config
 * @param string $liveConfigId         The name of the live config to be created
 * @param string $sourceUri            Uri of the media to stitch; this URI must
 *                                     reference either an MPEG-DASH manifest
 *                                     (.mpd) file or an M3U playlist manifest
 *                                     (.m3u8) file.
 * @param string $adTagUri             The Uri of the ad tag
 * @param string $slateId              The user-defined slate ID of the default
 *                                     slate to use when no slates are specified
 *                                     in an ad break's message
 */
function create_live_config(
    string $callingProjectId,
    string $location,
    string $liveConfigId,
    string $sourceUri,
    string $adTagUri,
    string $slateId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $parent = $stitcherClient->locationName($callingProjectId, $location);
    $defaultSlate = $stitcherClient->slateName($callingProjectId, $location, $slateId);

    $liveConfig = (new LiveConfig())
        ->setSourceUri($sourceUri)
        ->setAdTagUri($adTagUri)
        ->setAdTracking(AdTracking::SERVER)
        ->setStitchingPolicy(LiveConfig\StitchingPolicy::CUT_CURRENT)
        ->setDefaultSlate($defaultSlate);

    // Run live config creation request
    $request = (new CreateLiveConfigRequest())
        ->setParent($parent)
        ->setLiveConfigId($liveConfigId)
        ->setLiveConfig($liveConfig);
    $operationResponse = $stitcherClient->createLiveConfig($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        $result = $operationResponse->getResult();
        // Print results
        printf('Live config: %s' . PHP_EOL, $result->getName());
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video import stitcher_v1
from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)


def create_live_config(
    project_id: str,
    location: str,
    live_config_id: str,
    live_stream_uri: str,
    ad_tag_uri: str,
    slate_id: str,
) -> stitcher_v1.types.LiveConfig:
    """Creates a live config.
    Args:
        project_id: The GCP project ID.
        location: The location in which to create the live config.
        live_config_id: The user-defined live config ID.
        live_stream_uri: Uri of the livestream to stitch; this URI must reference either an MPEG-DASH
                    manifest (.mpd) file or an M3U playlist manifest (.m3u8) file.
        ad_tag_uri: Uri of the ad tag.
        slate_id: The user-defined slate ID of the default slate to use when no slates are specified in an ad break's message.

    Returns:
        The live config resource.
    """

    client = VideoStitcherServiceClient()

    parent = f"projects/{project_id}/locations/{location}"
    default_slate = f"projects/{project_id}/locations/{location}/slates/{slate_id}"

    live_config = stitcher_v1.types.LiveConfig(
        source_uri=live_stream_uri,
        ad_tag_uri=ad_tag_uri,
        ad_tracking="SERVER",
        stitching_policy="CUT_CURRENT",
        default_slate=default_slate,
    )

    operation = client.create_live_config(
        parent=parent, live_config_id=live_config_id, live_config=live_config
    )
    response = operation.result()
    print(f"Live config: {response.name}")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Create a live config
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param live_config_id [String] Your live config name (e.g. `my-live-config`)
# @param source_uri [String] Uri of the live stream to stitch
#   (e.g. `https://storage.googleapis.com/my-bucket/main.mpd`)
# @param ad_tag_uri [String] Uri of the ad tag
#   (e.g. `https://pubads.g.doubleclick.net/gampad/ads...`)
# @param slate_id [String] The default slate ID to use when no slates are
#   specified in an ad break's message (e.g. `my-slate-id`)
#
def create_live_config project_id:, location:, live_config_id:, source_uri:,
                       ad_tag_uri:, slate_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the parent.
  parent = client.location_path project: project_id, location: location

  # Build the resource name of the default slate.
  slate_name = client.slate_path project: project_id, location: location,
                                 slate: slate_id

  # Set the live config fields.
  new_live_config = {
    source_uri: source_uri,
    ad_tag_uri: ad_tag_uri,
    ad_tracking: Google::Cloud::Video::Stitcher::V1::AdTracking::SERVER,
    stitching_policy: Google::Cloud::Video::Stitcher::V1::LiveConfig::StitchingPolicy::CUT_CURRENT,
    default_slate: slate_name
  }

  operation = client.create_live_config parent: parent,
                                        live_config_id: live_config_id,
                                        live_config: new_live_config

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print the live config name.
  puts "Live config: #{operation.response.name}"
end

取得設定

如要取得設定,請使用 projects.locations.liveConfigs.get 方法。

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:即時設定的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • LIVE_CONFIG_ID:使用者定義的即時設定 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/liveConfigs/LIVE_CONFIG_ID",
  "sourceUri": "SOURCE_LIVESTREAM_URI",
  "adTagUri": "AD_TAG_URI",
  "state": "READY",
  "adTracking": "SERVER",
  "defaultSlate": "projects/PROJECT_NUMBER/locations/LOCATION/slates/SLATE_ID",
  "stitchingPolicy": "CUT_CURRENT"
}

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Cloud.Video.Stitcher.V1;

public class GetLiveConfigSample
{
    public LiveConfig GetLiveConfig(
        string projectId, string location, string liveConfigId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        GetLiveConfigRequest request = new GetLiveConfigRequest
        {
            LiveConfigName = LiveConfigName.FromProjectLocationLiveConfig(projectId, location, liveConfigId)
        };

        // Call the API.
        LiveConfig response = client.GetLiveConfig(request);

        // Return the result.
        return response;
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"encoding/json"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// getLiveConfig gets a previously-created live config.
func getLiveConfig(w io.Writer, projectID, liveConfigID string) error {
	// projectID := "my-project-id"
	// liveConfigID := "my-live-config-id"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	req := &stitcherstreampb.GetLiveConfigRequest{
		Name: fmt.Sprintf("projects/%s/locations/%s/liveConfigs/%s", projectID, location, liveConfigID),
	}

	response, err := client.GetLiveConfig(ctx, req)
	if err != nil {
		return fmt.Errorf("client.GetLiveConfig: %w", err)
	}
	b, err := json.MarshalIndent(response, "", " ")
	if err != nil {
		return fmt.Errorf("json.MarshalIndent: %w", err)
	}

	fmt.Fprintf(w, "Live config:\n%s", string(b))
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.GetLiveConfigRequest;
import com.google.cloud.video.stitcher.v1.LiveConfig;
import com.google.cloud.video.stitcher.v1.LiveConfigName;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;

public class GetLiveConfig {

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String liveConfigId = "my-live-config-id";

    getLiveConfig(projectId, location, liveConfigId);
  }

  // Gets a live config.
  public static LiveConfig getLiveConfig(String projectId, String location, String liveConfigId)
      throws IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      GetLiveConfigRequest getLiveConfigRequest =
          GetLiveConfigRequest.newBuilder()
              .setName(LiveConfigName.of(projectId, location, liveConfigId).toString())
              .build();

      LiveConfig response = videoStitcherServiceClient.getLiveConfig(getLiveConfigRequest);
      System.out.println("Live config: " + response.getName());
      return response;
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// liveConfigId = 'my-live-config-id';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function getLiveConfig() {
  // Construct request
  const request = {
    name: stitcherClient.liveConfigPath(projectId, location, liveConfigId),
  };
  const [liveConfig] = await stitcherClient.getLiveConfig(request);
  console.log(`Live config: ${liveConfig.name}`);
}

getLiveConfig().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\GetLiveConfigRequest;

/**
 * Gets a live config.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the live config
 * @param string $liveConfigId         The ID of the live config
 */
function get_live_config(
    string $callingProjectId,
    string $location,
    string $liveConfigId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $formattedName = $stitcherClient->liveConfigName($callingProjectId, $location, $liveConfigId);
    $request = (new GetLiveConfigRequest())
        ->setName($formattedName);
    $liveConfig = $stitcherClient->getLiveConfig($request);

    // Print results
    printf('Live config: %s' . PHP_EOL, $liveConfig->getName());
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video import stitcher_v1
from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)


def get_live_config(
    project_id: str, location: str, live_config_id: str
) -> stitcher_v1.types.LiveConfig:
    """Gets a live config.
    Args:
        project_id: The GCP project ID.
        location: The location of the live config.
        live_config_id: The user-defined live config ID.

    Returns:
        The live config resource.
    """

    client = VideoStitcherServiceClient()

    name = f"projects/{project_id}/locations/{location}/liveConfigs/{live_config_id}"
    response = client.get_live_config(name=name)
    print(f"Live config: {response.name}")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Get a live config
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param live_config_id [String] Your live config name (e.g. `my-live-config`)
#
def get_live_config project_id:, location:, live_config_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the live config.
  name = client.live_config_path project: project_id, location: location,
                                 live_config: live_config_id

  # Get the live config.
  live_config = client.get_live_config name: name

  # Print the live config name.
  puts "Live config: #{live_config.name}"
end

確認狀態已設為 READY。如果沒有,請稍待片刻,然後再次傳送要求。

建立工作階段

如要為廣告縫合影片建立工作階段,請使用 projects.locations.liveSessions.create 方法。

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:位於「IAM 設定」頁面「專案編號」欄位的 Google Cloud 專案編號
  • LOCATION:建立工作階段的位置;請使用其中一個支援的區域
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • LIVE_CONFIG_ID:使用者定義的即時設定 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/liveSessions/SESSION_ID",
  "playUri": "PLAY_URI",
  "liveConfig": "projects/PROJECT_NUMBER/locations/LOCATION/liveConfigs/LIVE_CONFIG_ID",
}

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Cloud.Video.Stitcher.V1;

public class CreateLiveSessionSample
{
    public LiveSession CreateLiveSession(
        string projectId, string location, string liveConfigId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        CreateLiveSessionRequest request = new CreateLiveSessionRequest
        {
            Parent = $"projects/{projectId}/locations/{location}",
            LiveSession = new LiveSession
            {
                LiveConfig = LiveConfigName.FormatProjectLocationLiveConfig(projectId, location, liveConfigId)
            }
        };

        // Call the API.
        LiveSession session = client.CreateLiveSession(request);

        // Return the result.
        return session;
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	"cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// createLiveSession creates a livestream session in which to insert ads.
// Live sessions are ephemeral resources that expire after a few minutes.
func createLiveSession(w io.Writer, projectID, liveConfigID string) error {
	// projectID := "my-project-id"
	// liveConfigID := "my-live-config"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	req := &stitcherpb.CreateLiveSessionRequest{
		Parent: fmt.Sprintf("projects/%s/locations/%s", projectID, location),
		LiveSession: &stitcherpb.LiveSession{
			LiveConfig: fmt.Sprintf("projects/%s/locations/%s/liveConfigs/%s", projectID, location, liveConfigID),
		},
	}
	// Creates the live session.
	response, err := client.CreateLiveSession(ctx, req)
	if err != nil {
		return fmt.Errorf("client.CreateLiveSession: %w", err)
	}

	fmt.Fprintf(w, "Live session: %v\n", response.GetName())
	fmt.Fprintf(w, "Play URI: %v", response.GetPlayUri())
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.CreateLiveSessionRequest;
import com.google.cloud.video.stitcher.v1.LiveConfigName;
import com.google.cloud.video.stitcher.v1.LiveSession;
import com.google.cloud.video.stitcher.v1.LocationName;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;

public class CreateLiveSession {

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String liveConfigId = "my-live-config-id";

    createLiveSession(projectId, location, liveConfigId);
  }

  // Creates a live session given the parameters in the supplied live config.
  // For more information, see
  // https://cloud.google.com/video-stitcher/docs/how-to/managing-live-sessions.
  public static LiveSession createLiveSession(
      String projectId, String location, String liveConfigId) throws IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      CreateLiveSessionRequest createLiveSessionRequest =
          CreateLiveSessionRequest.newBuilder()
              .setParent(LocationName.of(projectId, location).toString())
              .setLiveSession(
                  LiveSession.newBuilder()
                      .setLiveConfig(LiveConfigName.format(projectId, location, liveConfigId)))
              .build();

      LiveSession response = videoStitcherServiceClient.createLiveSession(createLiveSessionRequest);
      System.out.println("Created live session: " + response.getName());
      System.out.println("Play URI: " + response.getPlayUri());
      return response;
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// liveConfigId = 'my-live-config-id';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function createLiveSession() {
  // Construct request
  const request = {
    parent: stitcherClient.locationPath(projectId, location),
    liveSession: {
      liveConfig: stitcherClient.liveConfigPath(
        projectId,
        location,
        liveConfigId
      ),
    },
  };

  const [session] = await stitcherClient.createLiveSession(request);
  console.log(`Live session: ${session.name}`);
  console.log(`Play URI: ${session.playUri}`);
}

createLiveSession().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\CreateLiveSessionRequest;
use Google\Cloud\Video\Stitcher\V1\LiveSession;

/**
 * Creates a live session. Live sessions are ephemeral resources that expire
 * after a few minutes.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the session
 * @param string $liveConfigId         The live config ID to use to create the
 *                                     live session
 */
function create_live_session(
    string $callingProjectId,
    string $location,
    string $liveConfigId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $parent = $stitcherClient->locationName($callingProjectId, $location);
    $liveConfig = $stitcherClient->liveConfigName($callingProjectId, $location, $liveConfigId);
    $liveSession = new LiveSession();
    $liveSession->setLiveConfig($liveConfig);

    // Run live session creation request
    $request = (new CreateLiveSessionRequest())
        ->setParent($parent)
        ->setLiveSession($liveSession);
    $response = $stitcherClient->createLiveSession($request);

    // Print results
    printf('Live session: %s' . PHP_EOL, $response->getName());
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video import stitcher_v1
from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)


def create_live_session(
    project_id: str, location: str, live_config_id: str
) -> stitcher_v1.types.LiveSession:
    """Creates a live session. Live sessions are ephemeral resources that expire
    after a few minutes.
    Args:
        project_id: The GCP project ID.
        location: The location in which to create the session.
        live_config_id: The user-defined live config ID.

    Returns:
        The live session resource.
    """

    client = VideoStitcherServiceClient()

    parent = f"projects/{project_id}/locations/{location}"
    live_config = (
        f"projects/{project_id}/locations/{location}/liveConfigs/{live_config_id}"
    )

    live_session = stitcher_v1.types.LiveSession(live_config=live_config)

    response = client.create_live_session(parent=parent, live_session=live_session)
    print(f"Live session: {response.name}")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Create a live stream session. Live sessions are ephemeral resources
# that expire after a few minutes.
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param live_config_id [String] Your live config name (e.g. `my-live-config`)
#
def create_live_session project_id:, location:, live_config_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the parent.
  parent = client.location_path project: project_id, location: location

  # Build the resource name of the live config.
  live_config_name = client.live_config_path project: project_id,
                                             location: location,
                                             live_config: live_config_id

  # Set the session fields.
  new_live_session = {
    live_config: live_config_name
  }

  response = client.create_live_session parent: parent,
                                        live_session: new_live_session

  # Print the live session name.
  puts "Live session: #{response.name}"
end

收到回應後,您就可以參照回應物件 playUri 欄位中的 URI,播放已插入廣告的直播。

Video Stitcher API 會為每個要求產生專屬工作階段 ID。如果過去 5 分鐘內未要求 playUri,工作階段就會過期。

播放已插入廣告的直播

使用回應物件 playUri 欄位中的 URI,播放已插入廣告的直播。如要在 Shaka Player 中播放這場直播,請完成下列步驟:

  1. 前往 Shaka Player (這是一個線上媒體播放器)。
  2. 按一下頂端導覽列中的「Custom Content」(自訂內容)
  3. 按一下「+」按鈕。
  4. playUri 欄位的值 (PLAY_URI) 貼到「資訊清單網址」方塊中。

  5. 在「Name」(名稱) 方塊中輸入名稱。

  6. 按一下「Save」(儲存)

  7. 按一下「Play」(播放)

插入廣告插播

Video Stitcher API 會在每個廣告插播時間點,插入從廣告代碼擷取的廣告。廣告插播時間點會以廣告標記的形式顯示在資訊清單中。廣告標記是由直播編碼器插入。如要進一步瞭解支援的 HLS 和 DASH 廣告標記,請參閱廣告標記說明文件

如果您使用 Live Stream API 建立直播,可以使用頻道事件插入廣告中斷點

確認廣告已縫合

廣告必須先經過編碼,才能縫合到直播工作階段。如果看到的是宣傳影片而非廣告,請等待廣告編碼完成,然後插入其他廣告插播。

清除所用資源

如要避免系統向您的 Google Cloud 帳戶收取本頁面所用資源的費用,請刪除含有這些資源的 Google Cloud 專案。

刪除即時設定

如要刪除使用中設定,請執行下列指令:

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:即時設定的位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • LIVE_CONFIG_ID:使用者定義的即時設定 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/liveConfigs/LIVE_CONFIG_ID",
    "verb": "delete",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。詳情請參閱「檢查結果」。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using Google.Protobuf.WellKnownTypes;
using System.Threading.Tasks;

public class DeleteLiveConfigSample
{
    public async Task DeleteLiveConfigAsync(
        string projectId, string location, string liveConfigId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        DeleteLiveConfigRequest request = new DeleteLiveConfigRequest
        {
            LiveConfigName = LiveConfigName.FromProjectLocationLiveConfig(projectId, location, liveConfigId)
        };

        // Make the request.
        Operation<Empty, OperationMetadata> response = await client.DeleteLiveConfigAsync(request);

        // Poll until the returned long-running operation is complete.
        await response.PollUntilCompletedAsync();
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// deleteLiveConfig deletes a previously-created live config.
func deleteLiveConfig(w io.Writer, projectID, liveConfigID string) error {
	// projectID := "my-project-id"
	// liveConfigID := "my-live-config-id"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	req := &stitcherstreampb.DeleteLiveConfigRequest{
		Name: fmt.Sprintf("projects/%s/locations/%s/liveConfigs/%s", projectID, location, liveConfigID),
	}
	// Deletes the live config.
	op, err := client.DeleteLiveConfig(ctx, req)
	if err != nil {
		return fmt.Errorf("client.DeleteLiveConfig: %w", err)
	}
	err = op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "Deleted live config")
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.DeleteLiveConfigRequest;
import com.google.cloud.video.stitcher.v1.LiveConfigName;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class DeleteLiveConfig {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String liveConfigId = "my-live-config-id";

    deleteLiveConfig(projectId, location, liveConfigId);
  }

  // Deletes a live config.
  public static void deleteLiveConfig(String projectId, String location, String liveConfigId)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      DeleteLiveConfigRequest deleteLiveConfigRequest =
          DeleteLiveConfigRequest.newBuilder()
              .setName(LiveConfigName.of(projectId, location, liveConfigId).toString())
              .build();

      videoStitcherServiceClient
          .deleteLiveConfigAsync(deleteLiveConfigRequest)
          .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Deleted live config");
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// liveConfigId = 'my-live-config-id';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function deleteLiveConfig() {
  // Construct request
  const request = {
    name: stitcherClient.liveConfigPath(projectId, location, liveConfigId),
  };
  const [operation] = await stitcherClient.deleteLiveConfig(request);
  await operation.promise();
  console.log('Deleted live config');
}

deleteLiveConfig().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\DeleteLiveConfigRequest;

/**
 * Deletes a live config.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the live config
 * @param string $liveConfigId         The ID of the live config
 */
function delete_live_config(
    string $callingProjectId,
    string $location,
    string $liveConfigId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $formattedName = $stitcherClient->liveConfigName($callingProjectId, $location, $liveConfigId);
    $request = (new DeleteLiveConfigRequest())
        ->setName($formattedName);
    $operationResponse = $stitcherClient->deleteLiveConfig($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        // Print status
        printf('Deleted live config %s' . PHP_EOL, $liveConfigId);
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)
from google.protobuf import empty_pb2 as empty


def delete_live_config(
    project_id: str, location: str, live_config_id: str
) -> empty.Empty:
    """Deletes a live config.
    Args:
        project_id: The GCP project ID.
        location: The location of the live config.
        live_config_id: The user-defined live config ID."""

    client = VideoStitcherServiceClient()

    name = f"projects/{project_id}/locations/{location}/liveConfigs/{live_config_id}"
    operation = client.delete_live_config(name=name)
    response = operation.result()
    print("Deleted live config")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Delete a live config
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param live_config_id [String] Your live config name (e.g. `my-live-config`)
#
def delete_live_config project_id:, location:, live_config_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the live config.
  name = client.live_config_path project: project_id, location: location,
                                 live_config: live_config_id

  # Delete the live config.
  operation = client.delete_live_config name: name

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print a success message.
  puts "Deleted live config"
end

刪除插入畫面

如要刪除 Slate 設定,請執行下列指令:

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:平板電腦所在位置;請使用支援的區域之一。
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • SLATE_ID:使用者定義的平板電腦 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/slates/SLATE_ID",
    "verb": "delete",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。詳情請參閱「檢查結果」。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using Google.Protobuf.WellKnownTypes;
using System.Threading.Tasks;

public class DeleteSlateSample
{
    public async Task DeleteSlateAsync(
        string projectId, string location, string slateId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        DeleteSlateRequest request = new DeleteSlateRequest
        {
            SlateName = SlateName.FromProjectLocationSlate(projectId, location, slateId)
        };

        // Make the request.
        Operation<Empty, OperationMetadata> response = await client.DeleteSlateAsync(request);

        // Poll until the returned long-running operation is complete.
        await response.PollUntilCompletedAsync();
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// deleteSlate deletes a previously-created slate.
func deleteSlate(w io.Writer, projectID, slateID string) error {
	// projectID := "my-project-id"
	// slateID := "my-slate-id"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	name := fmt.Sprintf("projects/%s/locations/%s/slates/%s", projectID, location, slateID)

	req := &stitcherstreampb.DeleteSlateRequest{
		Name: name,
	}
	// Deletes the slate.
	op, err := client.DeleteSlate(ctx, req)
	if err != nil {
		return fmt.Errorf("client.DeleteSlate: %w", err)
	}
	err = op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "Deleted slate")
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.DeleteSlateRequest;
import com.google.cloud.video.stitcher.v1.SlateName;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class DeleteSlate {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String slateId = "my-slate-id";

    deleteSlate(projectId, location, slateId);
  }

  // Deletes a slate.
  public static void deleteSlate(String projectId, String location, String slateId)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      DeleteSlateRequest deleteSlateRequest =
          DeleteSlateRequest.newBuilder()
              .setName(SlateName.of(projectId, location, slateId).toString())
              .build();

      videoStitcherServiceClient
          .deleteSlateAsync(deleteSlateRequest)
          .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Deleted slate");
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// slateId = 'my-slate';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function deleteSlate() {
  // Construct request
  const request = {
    name: stitcherClient.slatePath(projectId, location, slateId),
  };
  const [operation] = await stitcherClient.deleteSlate(request);
  await operation.promise();
  console.log('Deleted slate');
}

deleteSlate().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\DeleteSlateRequest;

/**
 * Deletes a slate.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the slate
 * @param string $slateId              The ID of the slate
 */
function delete_slate(
    string $callingProjectId,
    string $location,
    string $slateId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $formattedName = $stitcherClient->slateName($callingProjectId, $location, $slateId);
    $request = (new DeleteSlateRequest())
        ->setName($formattedName);
    $operationResponse = $stitcherClient->deleteSlate($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        // Print status
        printf('Deleted slate %s' . PHP_EOL, $slateId);
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)
from google.protobuf import empty_pb2 as empty


def delete_slate(project_id: str, location: str, slate_id: str) -> empty.Empty:
    """Deletes a slate.
    Args:
        project_id: The GCP project ID.
        location: The location of the slate.
        slate_id: The user-defined slate ID."""

    client = VideoStitcherServiceClient()

    name = f"projects/{project_id}/locations/{location}/slates/{slate_id}"
    operation = client.delete_slate(name=name)
    response = operation.result()
    print("Deleted slate")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Delete a slate
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param slate_id [String] Your slate name (e.g. `my-slate`)
#
def delete_slate project_id:, location:, slate_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the slate.
  name = client.slate_path project: project_id, location: location,
                           slate: slate_id

  # Delete the slate.
  operation = client.delete_slate name: name

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print a success message.
  puts "Deleted slate"
end

刪除 CDN 金鑰

如要刪除 CDN 金鑰,請執行下列指令:

REST

使用任何要求資料之前,請先替換以下項目:

  • PROJECT_NUMBER:您的 Google Cloud 專案編號;這位於「IAM Settings」(IAM 設定) 頁面的「Project number」(專案編號) 欄位中
  • LOCATION:CDN 金鑰所在位置; 請使用其中一個支援的區域
    顯示地區
    • us-central1
    • us-east1
    • us-west1
    • asia-east1
    • asia-south1
    • asia-southeast1
    • europe-west1
    • southamerica-east1
  • CDN_KEY_ID:CDN 金鑰的使用者定義 ID

如要傳送要求,請展開以下其中一個選項:

您應該會收到如下的 JSON 回應:

{
  "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID",
  "metadata": {
    "@type": "type.googleapis.com/google.cloud.common.OperationMetadata",
    "createTime": CREATE_TIME,
    "target": "projects/PROJECT_NUMBER/locations/LOCATION/cdnKeys/CDN_KEY_ID",
    "verb": "delete",
    "cancelRequested": false,
    "apiVersion": "v1"
  },
  "done": false
}
這個指令會建立長時間執行的作業 (LRO),您可以查詢該作業來追蹤進度。詳情請參閱「檢查結果」。

C#

在試用這個範例之前,請先按照C#使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API C# API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


using Google.Cloud.Video.Stitcher.V1;
using Google.LongRunning;
using Google.Protobuf.WellKnownTypes;
using System.Threading.Tasks;

public class DeleteCdnKeySample
{
    public async Task DeleteCdnKeyAsync(
        string projectId, string location, string cdnKeyId)
    {
        // Create the client.
        VideoStitcherServiceClient client = VideoStitcherServiceClient.Create();

        DeleteCdnKeyRequest request = new DeleteCdnKeyRequest
        {
            CdnKeyName = CdnKeyName.FromProjectLocationCdnKey(projectId, location, cdnKeyId)
        };

        // Make the request.
        Operation<Empty, OperationMetadata> response = await client.DeleteCdnKeyAsync(request);

        // Poll until the returned long-running operation is complete.
        await response.PollUntilCompletedAsync();
    }
}

Go

在試用這個範例之前,請先按照Go使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Go API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

import (
	"context"
	"fmt"
	"io"

	stitcher "cloud.google.com/go/video/stitcher/apiv1"
	stitcherstreampb "cloud.google.com/go/video/stitcher/apiv1/stitcherpb"
)

// deleteCDNKey deletes a CDN key.
func deleteCDNKey(w io.Writer, projectID, keyID string) error {
	// projectID := "my-project-id"
	// keyID := "my-cdn-key"
	location := "us-central1"
	ctx := context.Background()
	client, err := stitcher.NewVideoStitcherClient(ctx)
	if err != nil {
		return fmt.Errorf("stitcher.NewVideoStitcherClient: %w", err)
	}
	defer client.Close()

	name := fmt.Sprintf("projects/%s/locations/%s/cdnKeys/%s", projectID, location, keyID)

	req := &stitcherstreampb.DeleteCdnKeyRequest{
		Name: name,
	}
	// Deletes the CDN key.
	op, err := client.DeleteCdnKey(ctx, req)
	if err != nil {
		return fmt.Errorf("client.DeleteCdnKey: %w", err)
	}
	err = op.Wait(ctx)
	if err != nil {
		return err
	}

	fmt.Fprintf(w, "Deleted CDN key")
	return nil
}

Java

在試用這個範例之前,請先按照Java使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Java API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import com.google.cloud.video.stitcher.v1.CdnKeyName;
import com.google.cloud.video.stitcher.v1.DeleteCdnKeyRequest;
import com.google.cloud.video.stitcher.v1.VideoStitcherServiceClient;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class DeleteCdnKey {

  private static final int TIMEOUT_IN_MINUTES = 2;

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String cdnKeyId = "my-cdn-key-id";

    deleteCdnKey(projectId, location, cdnKeyId);
  }

  // Deletes a CDN key.
  public static void deleteCdnKey(String projectId, String location, String cdnKeyId)
      throws InterruptedException, ExecutionException, TimeoutException, IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests.
    try (VideoStitcherServiceClient videoStitcherServiceClient =
        VideoStitcherServiceClient.create()) {
      DeleteCdnKeyRequest deleteCdnKeyRequest =
          DeleteCdnKeyRequest.newBuilder()
              .setName(CdnKeyName.of(projectId, location, cdnKeyId).toString())
              .build();

      videoStitcherServiceClient
          .deleteCdnKeyAsync(deleteCdnKeyRequest)
          .get(TIMEOUT_IN_MINUTES, TimeUnit.MINUTES);
      System.out.println("Deleted CDN key");
    }
  }
}

Node.js

在試用這個範例之前,請先按照Node.js使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Node.js API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// cdnKeyId = 'my-cdn-key';

// Imports the Video Stitcher library
const {VideoStitcherServiceClient} =
  require('@google-cloud/video-stitcher').v1;
// Instantiates a client
const stitcherClient = new VideoStitcherServiceClient();

async function deleteCdnKey() {
  // Construct request
  const request = {
    name: stitcherClient.cdnKeyPath(projectId, location, cdnKeyId),
  };
  const [operation] = await stitcherClient.deleteCdnKey(request);
  await operation.promise();
  console.log('Deleted CDN key');
}

deleteCdnKey().catch(err => {
  console.error(err.message);
  process.exitCode = 1;
});

PHP

在試用這個範例之前,請先按照PHP使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API PHP API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

use Google\Cloud\Video\Stitcher\V1\Client\VideoStitcherServiceClient;
use Google\Cloud\Video\Stitcher\V1\DeleteCdnKeyRequest;

/**
 * Deletes a CDN key.
 *
 * @param string $callingProjectId     The project ID to run the API call under
 * @param string $location             The location of the CDN key
 * @param string $cdnKeyId             The ID of the CDN key
 */
function delete_cdn_key(
    string $callingProjectId,
    string $location,
    string $cdnKeyId
): void {
    // Instantiate a client.
    $stitcherClient = new VideoStitcherServiceClient();

    $formattedName = $stitcherClient->cdnKeyName($callingProjectId, $location, $cdnKeyId);
    $request = (new DeleteCdnKeyRequest())
        ->setName($formattedName);
    $operationResponse = $stitcherClient->deleteCdnKey($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        // Print status
        printf('Deleted CDN key %s' . PHP_EOL, $cdnKeyId);
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

在試用這個範例之前,請先按照Python使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Python API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。


import argparse

from google.cloud.video.stitcher_v1.services.video_stitcher_service import (
    VideoStitcherServiceClient,
)
from google.protobuf import empty_pb2 as empty


def delete_cdn_key(project_id: str, location: str, cdn_key_id: str) -> empty.Empty:
    """Deletes a CDN key.
    Args:
        project_id: The GCP project ID.
        location: The location of the CDN key.
        cdn_key_id: The user-defined CDN key ID."""

    client = VideoStitcherServiceClient()

    name = f"projects/{project_id}/locations/{location}/cdnKeys/{cdn_key_id}"
    operation = client.delete_cdn_key(name=name)
    response = operation.result()
    print("Deleted CDN key")
    return response

Ruby

在試用這個範例之前,請先按照Ruby使用用戶端程式庫的 Video Stitcher API 快速入門中的設定說明操作。 詳情請參閱 Video Stitcher API Ruby API 參考說明文件

如要向 Video Stitcher API 進行驗證,請設定應用程式預設憑證。 詳情請參閱「為本機開發環境設定驗證」。

require "google/cloud/video/stitcher"

##
# Delete a CDN key
#
# @param project_id [String] Your Google Cloud project (e.g. `my-project`)
# @param location [String] The location (e.g. `us-central1`)
# @param cdn_key_id [String] Your CDN key name (e.g. `my-cdn-key`)
#
def delete_cdn_key project_id:, location:, cdn_key_id:
  # Create a Video Stitcher client.
  client = Google::Cloud::Video::Stitcher.video_stitcher_service

  # Build the resource name of the CDN key.
  name = client.cdn_key_path project: project_id, location: location,
                             cdn_key: cdn_key_id

  # Delete the CDN key.
  operation = client.delete_cdn_key name: name

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print a success message.
  puts "Deleted CDN key"
end

撤銷憑證

  1. Optional: Revoke the authentication credentials that you created, and delete the local credential file.

    gcloud auth application-default revoke
  2. Optional: Revoke credentials from the gcloud CLI.

    gcloud auth revoke

後續步驟

查看 Video Stitcher API 參考說明文件